THE SNOW DEVIL

 

Rev. F

Part I

 

by Steve Block and Brian Bevel

 

FADE IN FROM STANDARD INTRO:

 

EXTERIOR: BIRD’S-EYE SHOT -- CIMMERIA - NORTHWESTERN FOOTHILLS -- THE “WINTER VILLAGE” OF CONAN’S TRIBE -- NIGHT.

 

As the camera zooms down to a stockade- walled village of small log cabins in the foothills, the POV seems to become lost in a swirl of fog.

 

PROLOGUE

 

The fog clears, revealing

 

EXT. DREAMSCAPE FOREST – NIGHT.

Conn the Smith, dressed in full armor and carrying his ax at the ready, is wandering through a dark, misty dream landscape recognizable as a woods, but with weird, eerie music and lighting effects.  Clouds chase across an enormous, blue-white full moon and the sound of the wind calls Conn’s name.

 

WIND

Connnn... Connnnnnnn...

 

Conn looks around, but can’t find the source of the windy voice.

 

Suddenly a group of thugs and barbarians seems to materialize out of the mist, and moves to attack Conn.  Conn’s face lights up with joy, and he counterattacks savagely.  They fight amid a clang of steel and a chorus of yells and screams.  During the fighting, Conn loses his helmet.  Each of the attackers disappears in a puff of smoke, one at a time, as Conn kills them, until only Conn remains, alone as before.

 

The voice is louder now.

 

WIND

Conn... Connnnn...

 

Conn’s face betrays dread and reluctance as he slowly hunts through the woods for the voice.  As he hunts, the voice gets louder and more distinct, and Conn gets more and more reluctant, yet he keeps searching.  Suddenly he freezes as he reaches the edge of a clearing.

Standing in the middle of the clearing the figure of a warrior is dimly seen.  This is the source of the strange, windy voice.

 

WARRIOR

Connnn... come to me, Conn.

 

After a moment’s hesitation, Conn moves out into the clearing slowly and haltingly, as if with extreme reluctance.

 

CONN

(Muttering, almost pleading)

No...  Nooo...

As Conn approaches the figure, it becomes more distinct: a generic barbarian warrior wearing a shirt of old-style scale mail over a tunic, and an unusual three-horned helmet, two of the horns on the sides, as usual, and the third sticking up from the center top of the helmet, which is decorated with baroque carvings. The mysterious warrior is tall and of athletic build under his armor, but his face is shrouded in shadow under the rim of his helm. His sword hangs loosely in one hand by his side, also cloaked in shadow.

                       (Music builds to a crescendo of tension and suspense)

Suddenly, the a shaft of moonlight breaks through the rushing clouds, falling across the warrior’s face. He is Cimmerian, beyond any doubt, but his face is deadly pale, and his cold eyes burn at Conn from under his beetled brow. His lips and fingernails are blue.  The moonlight glints from his sword, a nicked and notched leaf blade of ancient design. The strange warrior lifts the blade, pointing it at Conn. Blood pours continually from the edge, as though from some vast wellspring of slaughter.

Conn rears back into a defensive stance in shock.

 

CONN

          (Whispering in awe)

I know you!

          (Defiant)

 You’re MURDOC AC SEGWYN, Murdoc of One Thousand Battles, Bladebreaker, The Warrior’s Death.

          (In a more normal tone)                           

So you’ve called me at last, Bladebreaker? I was wondering when you’d come. Well, I’m ready. At long last, I’m ready.

Conn relaxes and lowers his ax, but the grim Warrior’s Death only smiles sadly and raises his gory blade in salute. As he lowers the blade:

 

VOICE (O.S)

(Mocking)

No, warrior, it’s too late for him. I am come for you, old man.

 

Murdoc steps aside, fading into the mists, revealing a wizened and shriveled husk of a man. His skin is gray, and hangs loosely on what was once a mighty frame; his face is that of a mummy. Clad in rags, bits of straw cling to his hair, skin and clothes and swirl softly about him.  The mist behind the old man coalesces into the ghosts of once-great warriors, moaning and swooping around Conn.

 

GHOST 1

Daughter, this gruel is too cold . . .

 

GHOST 2

My own sons scorn me! Mock me! Why, in my day . . .

(Dissolves into a hacking cough.)

 

GHOST 3

So tired, so tired . . .

 

GHOST 4

And weak. Another blanket against the cold, my daughter?

 

Horror beyond words dawns on Conn's face.

 

                    CONN

               (In a horrified whisper)

          Ragraent, The Straw Death!

 

He looks desperately to Murdoc, The Warrior’s Death, but the spirit fades away into the distance, shaking his head sadly. Roaring, Conn swipes ineffectually at the cackling ghosts.

 

RAGRAENT

(Mocking)

Come mighty Conn, Conn the Slayer, isn't that ax a bit heavy?

 

Conn pants and sways as though his strength has been sapped. His arm droops, his ax lowering. Lines and wrinkles inch across his face as he ages and weakens. Ragraent, The Straw Death, hobbles towards Conn, the vortex of straw around him speeding, feeding on Conn's life force. With a roar of despair and rage, Conn charges the figure, ax raised with both hands and whirling viciously.  He slashes at the figure, but his slash falls short, and only parts the rags.  Underneath the torn rags is revealed, not human viscera and blood, or even dry bones,  but dry, mouldering bunches of straw!

 

FADE TO BLACK.

 

CUT TO:

EXTERIOR: CIMMERIA - NORTHWESTERN FOOTHILLS - THE “WINTER VILLAGE” OF CONAN’S TRIBE - STOCKADE WALL - AUTUMN - DAY.

 

The stockade gate is wide open.  The sentry stationed above it appears to be inattentive, but he suddenly perks up and calls to the village below.

 

SENTRY

Ho, Conan, scourge of the bears, comes!

 

Then he settles his elbows on the top of the wall, to watch.

 

CUT TO:

EXTERIOR: CIMMERIA -- NORTHWESTERN FOOTHILLS -- THE CLEARED AREA BETWEEN THE STOCKADE AND THE FOREST, AS VIEWED FROM THE STOCKADE -- CONTINUOUS.

 

A distant figure trudges out of the forest, hauling a large travois bearing something large but unidentifiable at this distance.

 

 

CUT TO:

CLOSE-UP OF CONAN, WEARING BLOODSTAINED LEATHERS, HAULING THE TRAVOIS, TO WHICH IS LASHED THE GUTTED CARCASS OF A LARGE GRIZZLY BEAR.

 

The camera follows Conan as he approaches, then enters the village through the open gate.  Inside are mostly small, sturdy log cabins grouped around the central green, all surrounded by the stockade.  Two cabins are much larger: the Men’s Lodge and the Women’s House. As Conan approaches the Men’s Lodge, he is intercepted by a group of young men, about his own age, brandishing large knives and glaring angrily at Conan.                

 

DUBH

We’re getting damned tired of bear meat!

 

                              KIEBHN

Aye! Bear sausage for breakfast, smoked bear for lunch, bear stew for supper - it’s more than mortal flesh can stand!

 

Conan shrugs off the harness, allowing the travois to thud to the ground. Fists planted on hips, he glares at the other young men for a long moment; then their control breaks.  A lip quivers, somebody snorts, and the standoff dissolves into elbow-nudging, backslapping horseplay.

 

PADRUIG

Have you already taken the Hunter’s Portion, Conan?

 

CONAN

Aye, I ate the heart raw.  Send the liver over to Conn’s cabin, along with five steaks.  We’ll be having bear for supper.  We’re not tired of bear meat!

 

KIEBHN

Go on home, Conan, you’ve done your part.  We’ll take it from here.

 

With a wave, Conan turns and starts walking toward his parents’ cabin, as the crew begins to attack the bear, skinning and butchering the carcass.

 

CUT TO:

INT. VILLAGE - CONN’S SMITHY - DAY.

The smithy, with additions built on, is about half again as large as most of the other cabins.

 

CONAN

(Yelling as he slams through the front door)

 Fresh bear meat tonight!

 

Then he stops as he notices a stranger seated on one of the benches, talking to his grandfather, Conn the Smith.  Conn, a large, bulky, robust, exceptionally vigorous older man, with long white hair bound back in a pony tail and a neatly trimmed full white beard, looks up from his conversation with the stranger, an Aes, from Asgard in the North; as big and powerfully muscled as any Cimmerian, but with blond hair and beard instead of black.

 

CONN

Wulfhere, my friend, this is my grandson, Conan.

(To Conan)

Wulfhere is a war leader of the Aesir, and he has come here to ask our help.

 

CONAN

Any friend of my grandfather is a welcome guest in this house.  I’ll tell the butcher crew to send over another steak.  I hope you like bear.

 

Wulfhere runs an eye over Conan’s bloodstained leathers.

 

WULFHERE

(Speaking barbarously accented Cimmerian with a Scandinavian accent.)

Killed you a bear?  How many hunters?

 

CONAN

Just me.  Now that the bears are storing fat for the winter, I’ve been bringing in one almost every week.  Smaller game is boring.

 

Wulfhere smiles a little at the boast. No single hunter takes bear single-handedly on a regular basis.

 

WULFHERE

Ah, yes, the mighty warrior must also a mighty hunter be.   Conn has been telling me how you the Hero of Venarium became.  I hope you will come to the meeting tonight.

 

CONAN

Meeting?

 

CONN

Aye, Wulfhere will address a meeting at the Men’s Lodge tonight.

 

                   CONAN

What’s it about?

 

WULFHERE

If you are curious, you must come to the meeting.  There will you learn of a new chance for glory.  In the meantime, bring on the bear!

 

CUT TO:

INT. THE VILLAGE -- THE MEN’S LODGE -- NIGHT.

The Men’s Lodge is the most impressive building in the village.  Taller and wider than any other cabin, it is longer than four cabins placed end-to-end, although its construction is based on the same principles: a log cabin with a high-peaked, thatched roof.  It is fronted by a roofed verandah as long as the Lodge itself. The interior of the lodge is one large room with stout wooden pillars holding up the beams that support the roof.  There is a hearth equipped for cooking at each end of the Lodge, and a big fire pit in the middle; the hearths and the fire pit each have their own chimney.  Only embers burn in them now, after supper.  Pallets piled with hides and furs are arranged near the hearths, where the unmarried men sleep.  Benches and stools are arranged around the central fire pit.  This is the social and political arena, where the men sit to eat, drink, palaver, hold council, tell tall tales, and sing.  The dividing line between social, political, and administrative activities ranges from thin to nonexistent, and it is not unusual for some or all of them to take place at the same time.

The men of the village are sitting or squatting around the central fire pit, with the most important men closest to the fire, and the younger men, including Conan, in the outermost ring. The single men who have eaten in the Lodge are mostly finished, and are noisily sucking bones, or their fingers.  Family men who have eaten their suppers in their home cabins are arriving and settling down; as they enter at the door, they remove their weapons (not their eating knives) and hang them on hooks and brackets provided on a nearby section of wall. Ale is passing freely, and everybody is in a very good mood.

Finally, Dorbha the Headman, judging that enough men are present, stands up and pounds his spearbutt on the floor until the general roar dies down and he has the attention of a majority of the attendees.

 

DORBHA

Men of the Blackwater Creek Tribe, Conn the Smith, our war leader, would bespeak you.  Attend his words.

 

(He sits)

Conn stands to take his place and speak.

 

CONN

Shield-brothers, when we moved against the Aquilonian outpost of Venarium this summer, we were able to bring nearly all our warriors against the enemy, stripping our village of most of its defenders.  And the reason we dared to do that was that during our absence, our friends to the North, the Aesir, at our request, raided our enemies the Vanir almost continuously, forcing them to go on the defensive, and leaving them no time to raid Cimmerian villages.  We owe the Aesir for that favor, and now the debt has come due.  And here is my friend Wulfhere Skullsplitter, a war-chieftain of the Aesir, to call in the debt.

 

Conn gestures toward Wulfhere, and the blond giant rises to his feet.

 

WULFHERE

(In accented Cimmerian)

Warriors of the Blackwater Creek Tribe! This summer past did we raid the Vanir without mercy, as Conn has said. Much plunder did we gather, many thralls we took, and many Vanir warriors did we slay.

(Pauses while the Cimmerians cheer and stamp their feet.)

Now the Vanir hunger for revenge, and they raid us.  They are led by the great and fearsome war-chief Bolverk, who has united the Vanir tribes.  He is a giant of a man, and it is said that no one can stand against him in combat.  Even worse, he is crafty and cruel in the arts of war.  The vengeance-thirsty Vanir give us no rest and no peace, and under the leadership of Bolverk they defeat us at every turn.  Warriors of Blackwater Creek, this summer we helped you, and now we need your help!  I come to you to ask you to lend us brave young men to help us fight the Vanir!  Will you help us, we who helped you this summer past?

 

With a roar of enthusiasm the younger men surge to their feet and jostle forward to enlist in Wulfhere’s cause.  There is a struggle to see who will be the first to reach him, a struggle which is won by Conan, at the cost of some bruised ribs and insteps.  Wulfhere grasps his hand and claps him on the shoulder, grinning with predatory glee as he repeats this rough ceremony with man after man.

Conn stands watching proudly until the crush dies down, then, while the young men mill around, noisily congratulating each other, he approaches Wulfhere himself.

 

CONN

(Confidently, as one granting a favor)

Wulfhere, I would be honored if you would permit me to lead this contingent of Cimmerians against the Vanir.

 

The grin drops from Wulfhere’s reddening face.  He stammers momentarily, trying to find inoffensive words in a foreign language.

 

WULFHERE

Conn, my friend, it is not the leaders who have been dying, it is our young warriors, and it is young warriors that we need; we need young lions, not old foxes.

 

Conn stiffens and his blue eyes grow icy cold as his own face reddens.

 

CONN

Old, am I?  Think you I am too old to fight?  Would you like to try me?

 

His hand drops to his belt; there is no weapon there. He had hung his ax by the door, as all the men did with their weapons when they entered the Men’s Lodge.

 

CUT TO:

INT. THE MEN’S LODGE -- THE WEAPON RACK BY THE DOOR -- CONTINUOUS.

Close-up of Conn’s ax hanging on the rack.

 

CUT TO:

INT. THE MEN’S LODGE -- MAIN AREA -- CONTINUOUS.

Wulfhere spreads his hands. 

 

WULFHERE

Please, Conn, my friend, it is as I have said.  The other chiefs, and Niord, our Jarl, have asked for young men to replace our losses.  They wouldn’t know what to do with another chief, and they might be jealous.

 

With icy dignity Conn draws himself up to his full height. 

 

CONN

From what you said, they could use a few more old foxes. Bah!

 

His lips compressed with rage, he turns and strides for the door.  Wulfhere and Dorbha, looking concerned, both put out hands as if to stop him, but he brushes by them, and grabs his ax as he storms out the door.

 

FADE OUT:

 

CUT TO:

INT. THE VILLAGE -- CONN’S FORGE -- NIGHT.

Conn slams in through the front door of the forge.  His wife Marigan, and Brigidda, Connell’s wife, have already sought their respective beds, and the front room, a combined forge and living area, is deserted, lit only by a single flickering candle and by glowing embers in the hearth.

Conn opens a storage box and hauls out an ale jug.  He throws himself down on a bench by the table, and begins swigging directly from the jug.

 

DISSOLVE TO:

IDENTICAL SCENE -- HOURS LATER. 

The scene has barely changed when Connell lets himself in quietly through the door.  Conn holds out the jug to him, but Connell shakes his head, then sits down on the bench next to Conn.

 

CONN

(Anger, depression, despair)

They don’t want me. I guess they think I’m all used up.  The Aesir are our friends, and Wulfhere is, or was, my friend, or I would have called him out for real!

 

CONNELL

I told Wulfhere he was making a mistake.  They do need you.  Just give me a little more time, and I think I can convince him that --

CONN

Don’t do me any favors.  Wulfhere can go to hell.  They can all go to hell!

 

CONNELL

Don’t fret yourself over it - just leave it to me.

 

As Conn continues muttering to himself, Connell gets up from the table and quietly goes out the door, looking freshly determined.  Conn drains the last dregs from the ale jug, then goes to his own bedroom.

FADE OUT.

 

FADE IN.

EXT. DREAMSCAPE FOREST -- NIGHT.

Conn the Smith, dressed in full armor and carrying his ax at the ready, is wandering through a dark, misty dream landscape recognizable as a woods, but with weird, eerie music and lighting effects.  Clouds chase across an enormous, blue-white full moon and the sound of the wind calls Conn’s name.

 

WIND

Connnn... Connnnnnnn...

 

Conn looks around, but can’t find the source of the windy voice.

 

Suddenly a group of thugs and barbarians seems to materialize out of the mist, and moves to attack Conn.  Conn’s face lights up with joy, and he counterattacks savagely.  They fight amid a clang of steel and a chorus of yells and screams.  During the fighting, Conn loses his helmet.  Each of the attackers disappears in a puff of smoke, one at a time, as Conn kills them, until only Conn remains, alone as before.

 

The voice is louder now.

 

WIND

Conn... Connnnn...

 

Conn’s face betrays dread and reluctance as he slowly hunts through the woods for the voice.  As he hunts, the voice gets louder and more distinct, and Conn gets more and more reluctant, yet he keeps searching.  Suddenly he freezes as he reaches the edge of a clearing.

Standing in the middle of the clearing the figure of a warrior is dimly seen.  This is the source of the strange, windy voice.

 

WARRIOR

Connnn... come to me, Conn.

 

After a moment’s hesitation, Conn moves out into the clearing slowly and haltingly, as if with extreme reluctance.

 

CONN

(Muttering, almost pleading)

No...  Nooo...

As Conn approaches the figure, it becomes more distinct: a generic barbarian warrior wearing a shirt of old-style scale mail over a tunic, and an unusual three-horned helmet, two of the horns on the sides, as usual, and the third sticking up from the center top of the helmet, which is decorated with baroque carvings. The mysterious warrior is tall and of athletic build under his armor, but his face is shrouded in shadow under the rim of his helm. His sword hangs loosely in one hand by his side, also cloaked in shadow.

                       (Music builds to a crescendo of tension and suspense)

Suddenly, the a shaft of moonlight breaks through the rushing clouds, falling across the warrior’s face. He is Cimmerian, beyond any doubt, but his face is deadly pale, and his cold eyes burn at Conn from under his beetled brow. His lips and fingernails are blue.  The moonlight glints from his sword, a nicked and notched leaf blade of ancient design. The strange warrior lifts the blade, pointing it at Conn. Blood pours continually from the edge, as though from some vast wellspring of slaughter.

Conn rears back into a defensive stance in shock.

 

CONN

          (Whispering in awe)

I know you!

          (Defiant)

You’re MURDOC AC SEGWYN, Murdoc of One Thousand Battles, Bladebreaker, The Warrior’s Death.

          (In a more normal tone)                           

So you’ve called me at last, Bladebreaker? I was wondering when you’d come. Well, I’m ready. At long last, I’m ready.

 

Conn relaxes and lowers his ax, but the grim Warrior’s Death only smiles sadly and raises his gory blade in salute.

 

                    MURDOC

         I am sorry, Conn.  I have sent many

         messengers for you.  But you killed               

         them all!

 

He laughs  ruefully and lowers the blade.

 

VOICE (O.S)

(Mocking)

No, warrior, it’s too late for him now. I am come for you, old man.

 

Murdoc steps aside, fading into the mists, revealing a wizened and shriveled husk of a man. His skin is gray, and hangs loosely on what was once a mighty frame; his face is that of a mummy. Clad in rags, bits of straw cling to his hair, skin and clothes and swirl softly about him.  The mist behind the old man coalesces into the ghosts of once-great warriors, moaning and swooping around Conn.

 

GHOST 1

Daughter, this gruel is too cold . . .

 

GHOST 2

My own sons scorn me! Mock me! Why, in my day . . .

(Dissolves into a hacking cough.)

 

GHOST 3

So tired, so tired . . .

 

GHOST 4

And weak. Another blanket against the cold, my daughter?

 

Horror beyond words dawns on Conn's face.

 

                    CONN

               (In a horrified whisper)

          Ragraent, The Straw Death!

 

 He looks desperately to Murdoc, The Warrior’s Death, but the spirit fades away into the distance, shaking his head sadly. Roaring, Conn swipes ineffectually at the cackling ghosts.

 

RAGRAENT

(Mocking)

Come mighty Conn, Conn the Slayer, isn't that ax a bit heavy?

 

Conn pants and sways as though his strength has been sapped. His arm droops, his ax lowering. Lines and wrinkles inch across his face as he ages and weakens. Ragraent, The Straw Death, hobbles towards Conn, the vortex of straw around him speeding, feeding on Conn's life force. With a roar of despair and rage, Conn charges the figure, ax raised with both hands and whirling viciously.  He slashes at the figure, but his slash falls short, and only parts the rags.  Underneath the torn rags is revealed, not human viscera and blood, or even dry bones,  but dry, mouldering bunches of straw!

 

It reaches out for Conn, its arms stretching to inhuman length.  It embraces Conn and drags him to its bosom, burying Conn’s face in its straw.  At first Conn screams and struggles violently, but his struggles weaken and become feeble, his cries sink to moans and coughs as he smothers in the dusty straw.

 

FADE OUT.

 

CUT TO:

INT. THE VILLAGE -- CONN’S SMITHY -- BEDROOM OF CONN AND MARIGAN -- NIGHT.

Conn suddenly sits bolt upright in bed, gasping for breath, sweat pouring off his face, staring into darkness.  Marigan stirs next to him and wakes up.

 

MARIGAN

                         (Sighs)

What is it?  That nightmare again?

 

CONN

The Straw Death.  It’s still hunting me.  Closing in on me.

 

Marigan sits up and begins massaging his massive shoulders.

 

MARIGAN

It’s nonsense, you know.  You’re still strong, a match for anyone.  It’s your enemies who have cause to fear!

 

CONN

Maybe I’m too strong.  Maybe I’ve lived beyond my time.  But no one can live forever.  It’s been hunting me for years; I could sense it.  At Venarium I sought the warrior’s death: I stormed a fortress and went up against the Gunderman Phalanx, and all I got was an arrow in the arm.  If battle-death keeps eluding me, then there’s naught but the Straw Death waiting for me at the end of my years.  This evening I thought my chance had come.  The Vanir are pressing our allies, the Aesir, and Wulfhere is recruiting Cimmerian warriors to help in the war.  I tried to volunteer, but Wulfhere said I was too old!

 

                   MARIGAN

              (Vehemently, as she rubs Conn’s shoulders                 even harder)

The fool!  You could slay a dozen Vanir with your right hand and a dozen Aesir with your left! 

 

CONN

(laughs)

Ha!  Too bad you weren’t there to speak up for me!  In the Men’s Lodge! 

(He laughs again, at the absurdity of the idea.)

Connell is trying to speak for me, but I think that will come to naught. 

 

He suddenly surges to his feet, and stands next to the bed, breathing hard.  Then he reaches out and gently touches Marigan’s cheek.

 

CONN

It’s not that I want to leave you, my love.  But I fear I’d live too long.  I can’t stand the thought of you waiting on me hand and foot, feeding me and cleaning me, as I languish in a bed of straw!

 

CUT TO:

CLOSE-UP OF MARIGAN -- CONTINUOUS.

A tear trickles down her cheek.

 

MARIGAN

I’d do it, you know.

 

CUT TO:

FULL SHOT OF CONN AND MARIGAN -- CONTINUOUS.

 

CONN

Well do I know it.

(He stares into the darkness for a long moment.)

At Venarium, in a moment of weakness, I made Conan promise to cut my life short, if ever I was dying the Straw Death.  A fine Cimmerian warrior I’d be, inflicting such pain and such a burden on those I love most in all the world!

(He snorts, and straightens.) 

And that is why this old wolf must go on one last hunt while he still can!

 

He turns from the bed, but Marigan grabs his wrist and yanks hard, dragging Conn down onto the bed.

 

                   MARIGAN

Just a minute, Old Wolf, this old bitch wants one last go-round with you!

    

They kiss and embrace.

 

DISSOLVE TO:

IDENTICAL SCENE -- LATER.

Conn is moving decisively about the room, gathering clothing, weapons, and armor, by feel and familiarity, in the darkness, as Marigan looks on from the bed.

FADE OUT.

FADE IN.

INT. CIMMERIA -- BLACKWATER CREEK VILLAGE -- CONN’S SMITHY -- FRONT ROOM -- MORNING.

 

A fire burns in the hearth, but the forge is cold.  Marigan, seen in full light for the first time, is a large-framed, white-haired woman with a stern face and the typical ice-blue eyes of a Cimmerian.  Her hair, which had been loose the night before, is now bound up in a bun.  She is sitting at a table with Connell’s wife Brigidda, a black-haired woman who is still beautiful as she enters early middle age.  They are picking at breakfast with wordless concentration.

Connell bangs in through the front door.

 

CONNELL

(Happy)

Father!  Good news! ...Father?

 

He stands in the doorway to the forge, looking around for Conn. 

MARIGAN

(Listlessly, not looking up from her breakfast)

He’s not here.

 

Frowning, Connell comes all the way into the room, as Conan and Wulfhere, both grinning, crowd through the door.

 

WULFHERE

(Shouting as he looks around the room.)

Conn!  Where is that old fox?  Conn!

 

Marigan looks up abruptly, fixing a cold gaze on Wulfhere.

 

CONAN

(To the women)

We’re here to ask Grandfather to come with us to Asgard.

 

WULFHERE

Yes. I have been ... made to realize...

(looking at Connell and Conan momentarily)

that we have need of Conn’s ax, and his experience, in our war with the Vanir.

 

 

MARIGAN

He’s out hunting.

 

The men look at her with bewilderment and dismay.

 

MARIGAN

(contd.)

He may be gone for days.  When I see him ...

     (Pauses)

... I’ll tell him you asked after him.

 

 

The men react with even greater dismay.  Wulfhere scowls.

 

WULFHERE

(To Conell)

We can’t wait. Gather the warriors.  We leave immediately!

 

As Conell hurries out the door, Wulfhere turns back to Marigan.

 

WULFHERE

(cont’d.)


Yes, when you see him, tell him I changed my mind.  He would have been welcome to join us.  Still is.

 

            Conan remains standing in place after Wulfhere

leaves.  He locks gazes with Marigan.

 

          CONAN

What is Grandfather hunting?  Wolves,   with his bare hands?  Or...

     (sudden realization)

Vanirmen!?!

 

          MARIGAN

     (Her eyes burning into       Conan’s)

I know what Conn said to you at Venarium.  You will tell no one what you know.

 

                                    Still holding Conan’s gaze, she slowly and                  deliberately picks up a knife, and begins       

sawing off a hank of her own hair.     

 

          CONAN

     (Deep growl)

I will tell no one.

 

          He exits.

 

 

FADE OUT.

FADE IN.

EXT. THE EIGLOPHIAN MOUNTAIN RANGE -- BORDER BETWEEN CIMMERIA AND ASGARD -- DEMONSONG PASS -- DAY.

SUBTITLE CAPTION: EIGLOPHIAN MOUNTAINS -- DEMONSONG PASS.

From a distant view, the camera rapidly zooms in on the pass, zooming in on a a tiny, distant figure which is revealed to be Conn the Smith.  He is climbing through a narrow, boulder-strewn notch in the Eiglophian Mountains, known as Demonsong Pass for the eerie wails and screeches made by the icy northern air as it pours southward into Cimmeria.  Squinting against the bitter blast, Conn the Smith trudges over the crest of the Pass.  After scrambling down a few dozen yards, he pauses in the face of the wind to survey the icy plains of Asgard as they spread out below the north side of the mountain wall.

 

CUT TO:

EXT. EIGLOPHIAN MOUNTAINS -- DEMONSONG PASS -- LONG SHOT OF THE NORTHERN BASE AND FOOTHILLS OF THE EIGLOPHIANS AS SEEN FROM THE DIZZYING HEIGHTS -- CONTINUOUS.

The POV zooms down the mountain slopes in a sickening swoop, finally zooming in on a battle between a band of red-haired Vanir and a band of blonde Aesir.  The view of battle is brief, and the sounds are faint and faraway.

 

CUT TO:

EXT. DEMONSONG PASS -- CLOSE-UP OF CONN -- CONTINUOUS.

As Conn scans down the mountainside from his position in the frigid, lonely pass, his bulky body wrapped in multiple layers of linen and wool under his chain mail, with silvery snow leopard furs over all, he seems to loom superhumanly large, and grim, and gray, as his heavy fur cloak snaps in the fierce wind.

 

CONN

(Musing to himself)

This war is at least partly my fault - it was my idea to have the Aesir attack the Vanir last summer.  And if I find the Warrior’s Death while I repay the Aesir for their help - well, it’s a good way to die.

 

His downward route decided, he begins to carefully pick his way down the steep slope.  He missteps and slides out of control for a few feet, then catches himself and resumes his careful descent.

 

CONN

(To himself.)

Hmmph.  The Warrior’s Death is one thing, but I’ve no intention of dying the careless idiot’s death - not when battles await.

 

FADE OUT.

FADE IN:

EXT. NORTHERN CIMMERIA -- SOUTHERN FOOTHILLS OF THE EIGLOPHIAN MOUNTAINS -- DAY.

 

Twelve Cimmerians, and Wulfhere the Aes, stand in a semicircle facing a rocky slope where the southern foothills of the Eiglophian mountains merge with the mountains proper.

 

                   WULFHERE

There are three ways through the mountains:          Demonsong Pass, Desolation Pass, and Frostbite Pass.  We will enter my homeland by way of      Frostbite.

 

                                     

 

EXT. ASGARD -- LATE DAY.

A small band of about a dozen red-haired Vanir warriors is jogging along in the snowy plain, their eyes tracking methodically from right to left and back again.

Conn, under a light dusting of fresh snowflakes, lies on his belly just below the crest of a snow-covered ridge, helmet off, his eyes barely peeking over the crest, watching the Vanir jog by.   Amidst the muffling effect of the snowfall, the sound of their feet, and the jingling of their armor, does not reach him.   Conn waits immobile as the flakes continue to fall.  Sure enough, after a few minutes a lone Vanirman comes jogging along behind them: a rear guard positioned to discover or trap an ambush.  As the rearguard passes below, Conn dons his helmet, rolls over the ridgetop and slides down the slope on his back.  He lands on his feet behind the rearguard and begins trotting after him, a little faster than the jog the Vanir were maintaining.  He unhurriedly unships his ax with his right hand, and rests it on his right shoulder as he overhauls the lone Vanirman.  As he draws closer, he matches his paces to those of the Vanirman, merely keeping a longer stride, so the sound of his footfalls is masked by those of his prey; his wrappings of snow-leopard fur keeps his own armor from rattling.  As he passes the Vanirman, a deceptively lazy swing of his ax takes the victim in the back of the neck.  The Vanirman sprawls soundlessly in the snow, as Conn passes him without breaking stride.

The back of the trailing runner of the Vanir column emerges from the falling snowflakes as Conn, keeping to the pace he has established, catches up with the rest of the warriors.  Again, his ax licks out almost casually as he passes, slicing into the back of the runner’s neck.  Taking his time, Conn overhauls and soundlessly slays the Vanirmen one at a time.

 

DISSOLVE TO:

EXT. ASGARD -- FRONT POINT OF THE VANIR COLUMN -- DUSK.

The leader of the band emerges from the snowflakes.  A moment later, the second man jogs into visibility.  It is Conn!  He overhauls the leader, and cuts him down as he did all the others.

Only after killing the leader does Conn stop and allow himself to gasp for breath.  After he regains his wind, he begins working his way back down the line of corpses, systematically looting them of food, extra furs, and other needful supplies.  He comes upon one living Vanirman, paralyzed below the neck, but with blue-gray eyes flickering frantically.  In response to the mute pleading in those eyes, Conn draws his knife, kneels, and carefully slits an artery in the Vanirman’s neck.  Once his packs are full, Conn jogs off into the snow without a backward glance.

FADE OUT.

 

FADE IN.

EXT. SOMEWHERE IN NORDHEIM -- DAY.

From a distance we see a lone figure trudging through the snow.  At first the figure is unrecognizable.  As the camera zooms in closer, we see the figure is wrapped in ragged clothing and scruffy furs - definitely not Conn.  Instead, the figure is reminiscent of - The Straw Death!

FADE OUT.

 

FADE IN.

EXT. ASGARD -- DAY.

Under a bright blue sky, Wulfhere and his Cimmerian recruits survey a long, single-file line of dead Vanirmen in the midst of a harsh white plain of snow-covered ice.

 

WULFHERE

Every one felled by a single blow to the back of the neck, except the one who was bled out - a mercy stroke, I’m guessing.  No sign of struggle; prints wiped out by last night’s snowfall.

 

CONAN

This is Conn’s work.

 

WULFHERE

Conn?  Here?  But his wife said he had gone hunting.

 

CONAN

Aye.  Hunting Vanir.  I promised my grandmother I wouldn’t tell anyone, lest someone seek to interfere, but I see now that he is beyond interference.  Conn is a craftsman, a perfectionist.  How else should one old man kill a dozen young warriors, other than with perfect craft?

 

WULFHERE

(Spits an Asgardian expletive.) 

I curse myself, that my clumsy words drove Conn away from us, rather than wooing him to help us.  Conan, if Conn suffers mischance on this lone hunt of his, it is partly my fault, and I will owe your family weregild.

 

CONAN

Talk of that can wait until the war with the Vanir is settled.

 

WULFHERE

Then let’s go.  I’d like us to get to my steading before nightfall.

 

As Wulfhere and his Cimmerians jog away from the scene of the carnage, the camera pans to show Conn settling back down behind the ridgecrest from which he has been observing them; he rolls himself up in his fur cloak, and goes back to sleep.

 

FADE OUT.

FADE IN.

EXT. ASGARD –- DAY.

Under a bright blue sky, Wulfhere and the Cimmerians are trudging through the snow.  Suddenly Conan stares off into the distance, as if he has suddenly seen something strange.

 

                   CONAN

                   (Pointing)

          What’s that?

 

PAN TO:

In the middle distance, we see what Conan is staring at: an example of the weather phenomenon known as a snow devil: a whirling column of air that picks up the snow and spins it, like its smaller relative, the dust devil.

 

CUT TO:

Full shot of Conan and Wulfhere, both staring at the snow devil.

 

                   WULFHERE

We call them snow devils.  Some say they’re a type of demon, others say it’s just a natural trick of the wind.  But whatever they are, you want to stay clear of them.  If one of them catches you, you could get hurt, or killed.  Come on, we don’t want to stay near one of those things.

 

The group jogs off.

FADE OUT.

 

FADE IN.

EXT. ASGARD -- DAY.

Under a bright blue sky, a Vanir war party of about two dozen warriors surveys the long, single-file line of dead Vanirmen in the midst of the harsh white plain of snow-covered ice.

 

VANIR WAR-LEADER

The cowardly, stinking Aesir must have ambushed them!  Every one was slain from behind.

 

VANIR WARRIOR

Here are their footprints.  Looks like they milled around for a while after killing our brothers.  Their tracks lead off that way.

(Points points in the direction that Wulfhere and Conan took)

 

VANIR WAR-LEADER

After them!  We must avenge our brothers.

 

The new Vanir party moves out at a trot, along the trail of Wulfhere’s band.

 

Conn waits a few minutes after the new Vanir war party leaves.  When he is certain they do not have a rearguard, he rolls over the top of the ridge, slides down the slope, and takes off after them at an unhurried lope.

 

FADE OUT

 

FADE IN.

EXT. SOMEWHERE IN NORDHEIM -- DAY.

From a distance we see a lone figure trudging through the snow.  At first the figure is unrecognizable.  As the camera zooms in closer, we see the figure is wrapped in ragged clothing and scruffy furs - definitely not Conn.  Instead, the figure is reminiscent of - The Straw Death!

 

FADE OUT.

 

FADE IN.

EXT. ASGARD -- DAY.

Wulfhere and Conan are jogging through the snow, followed by the rest of the Cimmerians.  One of the Cimmerians, Padruig, who is a little younger than Conan, trots up to the front to speak with the leaders.

 

PADRUIG

Somebody’s following us.

 

WULFHERE

Who?  How many?

 

PADRUIG

I couldn’t see the color of their beards, but there’re about twice as many of them as us.

 

WULFHERE

Go back to the rear.  We’ll just keep jogging along.  If they want to attack us, they’ll have to put on a burst of speed, and be that much more tired when they engage us.

 

As Padruig lets himself drop back to the rear, Conan accompanies him.  From the rear of the band, he can just barely see a large party of warriors trailing them. Wulfhere’s recruits maintain a steady pace, and the pursuers gradually draw nearer, until, finally, Conan (and the audience) can distinguish their red hair and beards.

 

CONAN

(yelling)

 VANIR!

 

CUT TO:

EXT. THE HEAD OF THE CIMMERIAN COLUMN -- CONTINUOUS.

 

WULFHERE

(Without breaking stride or even looking back)-

Ready yourselves for combat!  On my command, stop and turn to face the enemy, and form a line.

 

CUT TO:

EXT. THE REAR OF THE CIMMERIAN COLUMN -- CONTINUOUS.

 

CONAN

(To Padruig, who is jogging alongside of him)

That seems kind of simple-minded.  I’m sure Conn wouldn’t just let us keep jogging along while a larger force overtook us.

 

PADRUIG

(Shrugging as he jogs)

Wulfhere’s the leader.

 

Conan draws his sword from its scabbard and shakes his shield down onto his left forearm, as do the other Cimmerians, depending on how they are armed.

Slowly, the Vanir drew closer, until Conan, looking over his shoulder, can see the color of their glaring eyes, and the bared teeth in their snarling mouths.

Without warning, Wulfhere’s voice rings out over the ice:

 

WULFHERE

TURN!  FORM A LINE!

 

The Cimmerians barely have time to turn and brace themselves for the impact of the charging Vanir.

Instantly, the air is filled with the sounds of conflict: the shouts of contesting warriors, the ring of steel on steel, and the chunk of steel on iron-bound wooden shields.  As the supernumerary Vanir move out to flank the Cimmerian line, Conan does not wait to be passively surrounded.  He hurls himself at the Vanir, his sword a whirlwind of slashing steel as he dodges and spins and smites.  Now blood and screams fill the air as Conan penetrates the Vanir formation, such as it is, and the Vanir and Conan’s Cimmerian comrades begin taking their toll of each other.  Meanwhile Conan, although now completely surrounded by Vanir warriors, is dodging and jinking with such speed and unpredictability that the Vanir weapons can barely do more than glance off his armor.

As Conan’s latest opponent falls, a huge figure covered in mottled silver-gray fur looms behind the collapsing Vanirman.  Conan cocks his sword to smite this new adversary, when he suddenly recognizes the gleaming visored helmet and the white beard issuing from beneath it.

 

CONAN

Grandfather!

 

CONN

Well met, Conan.

 

          CONAN

I see you haven’t managed to get yourself killed yet.

 

          CONN

     (Shakes head ruefully)

They just don’t make Vanirmen like they used to.

     Conn turns to decapitate a Vanir warrior.  Before Conan can exchange further words with his grandfather he is engaged by a pair of Vanirmen, and by the time he has disposed of these new foes, Conn is nowhere in sight.

Now the tide of battle turns.  There are no longer enough Vanir left to engage all the Cimmerians, and as the latter begin to mob the former, the fighting becomes hopelessly uneven, and almost before the survivors realize what has happened, the Vanir are all lying motionless in the bloody snow.

 

DISSOLVE TO:

EXT. ASGARD -- THE BATTLEFIELD -- A LITTLE LATER.

Conan is kneeling in the snow, rubbing snow over his sword to wash off the blood. Wulfhere walks up to him.

 

WULFHERE

Conan, who was that fighting with you in the Vanir rear?

 

CONAN

Conn.

 

WULFHERE

(Gaping at Conan in astonishment, then looking at the corpses in the snow.)

Where is he now?  I don’t see his body.

 

CONAN

In the heat of battle, I lost him.   Don’t try to follow him.  If Conn doesn’t want to be found, we won’t find him.

 

WULFHERE

But why doesn’t he want to join up with us?

 

CONAN

(Finishing the snow-wash and carefully drying his sword)

Well, you gave him quite an insult.  Rather than arguing with you, he seems to have picked this way to show you your error.

 

WULFHERE

(Shaking his head ruefully.)

Now you Cimmerians will be wroth with me because I abused your great warchief, and my own chief, Niord, will be wroth with me because I insulted an ally.

 

Conan rises, sheaths his sword, and claps Wulfhere on the shoulder with affectionate humor. 

 

CONAN

Don’t tell your chief.  Keep it between us.  And in the meantime, maybe some Vanirman will slay you, and then you won’t have to worry about it.

 

WULFHERE

(laughing)

Ha!  That’s what I like about you, Conan - always looking on the bright side!  Now let us gather up our dead, and take them with us to my steading.  We will cremate them there.

 

FADE OUT.

 

FADE IN.

EXT. ASGARD -- WULFHERE’S STEADING, WULFHERESHOLM -- NIGHT.

An initial long shot shows Wulfheresholm in a valley between two low, snow-covered hills.  Smoke exits from a chimney of a longhouse; except for a warm, flickering light at one of the windows, all is dark.  The outbuildings are likewise dark.  There are a few fences, sufficient to restrain herd-beasts, but not active men.  The camera pans to one of the hills, and over the hilltop to the reverse slope, the side away from the steading.  As the camera zooms in, we see humped shapes huddled under trees and among bushes.  The camera continues to zoom in as it pans back to the hilltop, and the two shapes atop the hill resolve into two men - Vanir warriors wrapped in furs over their armor.

 

DISSOLVE TO:

EXT. ASGARD -- THE HILLTOP OVERLOOKING WULFHERESHOLM -- CLOSE IN SHOT OF THE TWO VANIR WARRIORS -- NIGHT.

 

SVEIN (THE SECOND-IN-COMMAND)

(Whispering)

So, tell me again, Bjorngrim, how Bolverk Ymirsson’s plan is supposed to work.

BJORNGRIM HAAKONSSON (THE LEADER)

(Whispering)

Stupid!  Weren’t you listening when Bolverk explained it?

 

SVEIN

It was so complicated - I can’t hold it all in my head.

 

BJORNGRIM

Hmmph!  Very well, it’s like this.  We’re hiding here after our all-night trek.  Meanwhile, Wyklaf Blacktooth and his warriors should have reached that hill on the opposite  side of the steading by now.  At first light, our two bands will fall on the steading simultaneously.  Wyklaf’s group will make a lot of noise, and sleepy warriors will come running out of the longhouse.  While Wyklaf’s band engages them, we will rush the door, get inside, and kill the slower warriors.  We set the longhouse on fire to force the women and children out, and then we run back out to help Wyklaf.  The fighting will be bloody but swift, and we will have a new crop of Aesir slaves to take back to Bolverk. 

 

SVEIN

It is a good plan!

 

BJORNGRIM

Of course it is!  Bolverk’s plans are sometimes complicated, but they always work.  Now go you back to our shield-brothers and tell them to be ready to charge over the hill and down on the steading on my signal.  Then return here.

 

SVEIN

Aye, Bjorngrim!

 

Svein turns and eels his way through the snow, down the hill towards Bjorngrim’s followers.

Bjorngrim waits.  And waits.  Finally, frowning impatiently, he turns back to see what has happened to Svein and the other warriors.  His first thought, on viewing the shapes huddled in the snow, is that his men have done a good job of concealing themselves.  Then, he becomes aware of a wrongness: the shapes somehow seem to be lying too low, too flat, too perfectly motionless.  Svein is nowhere to be seen.  He crawls back to investigate, and comes upon a body, face down in the snow.  He turns the body over, and it is Svein, leaking blood.

Suddenly a huge figure, armored and swathed in silver-gray fur, and carrying a gleaming ax on its shoulder, looms in front of him.  Now Bjorngrim notices the dark stains spreading in the snow beneath the bodies of his men.  A freezing chill seems to flow through his veins, turning his blood to icewater.  As he surveys the grim shape towering over him, its eyes glittering icily from within the darkness of a visored helm, the lower part of its white-bearded face betraying no emotion except determination, the superstitious fear of the barbarian holds him paralyzed.

 

BJORNGRIM

(In mortal terror)

Slay me not, O Ymir, I am Your servant!

 

CONN

(Voice harsh and angry)

You dare call me by that Name?

 

BJORNGRIM

Are You not Ymir the Frost Giant?  You are bigger than any mortal, and You slew my entire band without a sound!  What have we done to anger You, O Ymir?  We are loyal followers of Your son Bolverk.

 

The shape stands silent for a moment, staring at Bjorngrim, then speaks:

 

CONN

Go!  I will spare you.  Tell your shield-brothers that Bolverk is no son of mine, and I am no friend of his!

 

BJORNGRIM

(Bewildered)

What?  But - but...

 

The horrific figure seems to swell with rage.

 

BJORNGRIM (CONTINUED)

Yes, yes, I’m going, going now, Lord Ymir!

(In desperate, slavish haste)

See how quickly I obey You, Lord Ymir!

 

He scurries away through the snow, away from the figure, and away from the Aesir steading, as speedily as he can.

 

FADE OUT.

FADE IN.

EXT. ASGARD -- NEAR WULFHERESHOLM -- DAY.

Wulfhere and the surviving Cimmerians are trudging through the snow.  Three of them are pulling an equal number of fur-wrapped man-sized bundles on travois.

Conan points at a column of smoke rising from the other side of a snowy ridge.

 

CONAN

Look, Wulfhere, see that column of smoke?

 

Wulfhere squints in the direction Conan is indicating.

 

WULFHERE

(Concerned)

That’s my steading! Come on!  It’s over the next rise.

 

He begins running through the snow, and the Cimmerians, burdened as they are by the bodies of three of their comrades, run after him.  As they crest the snow-covered hill, they stop to catch their breath and survey the damage.

 

CUT TO:

EXT. ASGARD -- FRONT SHOT OF WULFHERE STANDING ON THE TOP OF THE RIDGE -- CONTINUOUS.

He actually looks relieved as the Cimmerians catch up to him and stop on the ridgetop.

 

WULFHERE

In truth, it’s not as bad as I feared.

 

CUT TO:

EXT. ASGARD -- LONG SHOT OF THE STEADING.

Two outbuildings are burning, but the rest, including the main house, are undamaged.  Aesir are wandering around, cleaning up debris, tending their wounded, and building funeral pyres for Aesir dead.  Vanir corpses are lying untended in the blood-splashed snow.

Wulfhere plunges down the hill, followed by the Cimmerians.  Several of the Aesir in the steading notice him, and one hastens to meet him.

 

WULFHERE

Hrolof, what happened here?

 

HROLOF

The Vanir attacked as the sun came up, but we beat them off.  Actually, we killed most of them, but a few escaped.  Your wife and children are safe, and we saved most of the animals.

 

Wulfhere surveys the dead Vanir, making a rough count.

 

WULFHERE

You say you killed most of them?  This seems an insufficient number to attack a steading this size.

 

HROLOF

Yes, the attack seemed strangely weak.  Of course, the ... Ah . . . the snow devil helped.

 

WULFHERE

(Skeptical)

Snow devil?

 

HROLOF

(Growing more excited as he tells the story.)

Yes!  He appeared almost at the same time that the Vanir attacked.  Ten feet tall he was, covered with silvery white fur, and moved with the speed and reach and power of a cave lion!  He wielded a thunderbolt in the shape of a great battle-ax, and whenever he smote a Vanirman, that Vanirman died!  I saw it with my own eyes!

 

Wulfhere stares at Hrolof, his jaw dropping, then turns to look at Conan, who has turned his back on both men.  His arms are folded out of sight, and his shoulders are shaking.

 

HROLOF

Is something wrong?

 

WULFHERE

(Distracted)

He’s, ah, worried about his grandfather.  The old man may have gotten lost going through one of the Eiglophian passes.

 

Conan’s shoulders shake even harder.  The camera pans around to show Conan’s front.  His jaws are clenched and his lips are pursed to keep from laughing out loud.

 

HROLOF

(Compassionate concern)

Oh.  Well, I hope you find him before the Vanir do.

 

CONAN

(In a strangled voice)

Thank you.

 

WULFHERE

(Loudly, to the Cimmerians)

Come, you can cremate your dead along with our own, and we will spend the night in my longhouse.

 


As the others commence their tasks, Conan takes a moment to survey Wulfhere’s longhouse.

 

CONAN


 (Expressing wonder)


What a fine house.  And it’s as big as the Men’s House in our village.

FADE OUT.

FADE IN.

INT. ASGARD -- MAIN VANIR ENCAMPMENT -- THE TENT OF BOLVERK YMIRSSON -- NIGHT.

Bolverk Ymirsson, self-styled son of Ymir the Frost Giant, is storming around his outsize, gloomy tent.  Ulf Bjarnisson kneels quaking on the hide-strewn floor of that tent, his face pressed to the ground, a most unnatural position for a proud Vanir warrior.  Bolverk, a huge ogre of a man, his seven-foot-tall frame covered with muscles that are enormous almost to the point of deformity, crosses the space to the kneeling warrior in a single stride, grabs him one-handed by his braided red hair, and yanks him upright.  His face mere inches from that of the warrior, he bellows at full power in a voice too deep and powerful for a normal human frame to produce.

 

BOLVERK

What are you saying?  By Ymir my Father, I will cut the lying tongue out of your lying mouth!  Tell me again why the raid on Wulfhere’s steading failed!

 

ULF

(his eyes squinting and his face clenched as if facing into a high wind, manages to gasp out)

I do not lie, mighty Bolverk.  When we attacked the steading, just before dawn, as you ordered, we were in turn attacked by a snow devil.  He was ten feet tall and covered with white fur.  His battle-ax flashed and flickered like lightning, and no one could stand against him.  I survived only because I was knocked senseless by a glancing blow, and when I awoke, I was buried beneath the heaped and bloodied bodies of my comrades.  The snowdevil was gone, and I stole away while the Aesir were tending their own wounded.

 

BOLVERK

What of Bjorngrim Haakonsson and his band?

 

ULF

They never appeared.  I don’t know what happened to them.  Perhaps they were destroyed by the snow devil.  Perhaps it is this same snow devil who dogged those other two bands, and slew them to the last man!

 

Bolverk scrutinizes the warrior for a moment.

 

BOLVERK

(Purring silkily, in marked contrast to his earlier manner)

So tell me, Ulf, do you fear this snow devil more than you fear me? Hmmm?

 

Ulf turns ashen as he stares helplessly into Bolverk’s eyes, much as a songbird stares into the eyes of the serpent that is about to devour it.

 

ULF

N-no, great Bolverk!  There is nothing in this world or the next that I fear as much as I fear you!  I will always do your bidding!  I will not fail again - I promise!

 

Bolverk releases his grip on Ulf’s braid.  Ulf staggers momentarily as his weight is suddenly supported only by his own legs.  But Bolverk does not entirely release Ulf; his huge hand remains on top of Ulf’s head, the spread fingers entirely enclosing the crown of Ulf’s skull.  In a ghastly mockery of affection he rolls Ulf’s head around on his neck.

 

BOLVERK

Very well.  Wait outside.  I will devise a task for you that will give you a chance to restore your honor -- if you survive!

 

ULF

Yes, Bolverk.  Thank you, great Bolverk!

 

Ulf stumbles backwards, then turns and scurries out of the tent.

Bolverk turns to a figure that had been lurking almost invisibly in a shadowed corner of the tent: Offi, an emaciated shaman wearing stained black robes.

 

BOLVERK

I must stop this business of snowdevils, ice-demons, or whatever, or it will rot the courage out of my army! I can’t have my warriors fearing bogeymen more than they fear me.  I will...

 

He is interrupted by a guard sticking his head in the entrance to the tent. 

 

GUARD

Lord Bolverk, Bjorngrim Haakonsson has returned from the raid on Wulfheresholm.

 

BOLVERK

(Growling in a voice like boulders rolling down a mountainside.)

Send him in.

 

DISSOLVE TO:

INT. ASGARD -- MAIN VANIR ENCAMPMENT -- THE TENT OF BOLVERK YMIRSSON -- MOMENTS LATER.

 

When Bjorngrim enters the tent he finds Bolverk sitting in an ornately carved wooden chair, his massive war hammer across his knees.

 

BOLVERK

(glowering dangerously)

I already know of the raid’s failure.  Give me your report.

 

Bjorngrim falls to his knees.  Sweat starts out on his face and forehead.

 

BJORNGRIM

O great Bolverk, we had no chance of success -- Ymir Himself warred against us!

 

Bolverk springs to his feet, his face aghast, anger forgotten in bewilderment and disbelief.

 

BOLVERK

WHAT!?!  WHAT ARE YOU SAYING?

 

BJORNGRIM

He was ten feet tall, His hair and beard were white,  and He wore white furs and silvered mail.  His great battle-ax glittered with the fires of the Northern Lights, and His eyes - His eyes turned my bones to water.  He slew my entire band without a sound, before I even noticed He was there!  And He spoke to me!

 

BOLVERK-

(Voice now dangerously low and smooth, his war hammer now hangs, seemingly forgotten, from one hand.)

What did he say to you?

 

All color drains from Bjorngrim’s face as his eyes bug, and his mouth works, as he fully realizes, perhaps for the first time, exactly what his message is, and to whom he is delivering it.

 

BJORNGRIM

(In a despairing whisper)

He said - He said - -

(almost sobbing as the rest comes out in a rush)

He said that you are no son of His, and He is no friend of yours.

 

With an incoherent bellow of rage and disbelief, Bolverk twitches his huge war hammer -- so massive that a strong man would be able to wield it only with difficulty, even two-handed --  through the space occupied by Bjorngrim’s head.  The hammer doesn’t even slow.

 

CUT TO:

CLOSE-UP OF BOLVERK’S HAMMER OCCLUDING OUR VIEW OF BJORNGRIM’S HEAD -- CONTINUOUS.

 

CUT TO:

A spray of shattered bone and pulped brain spattering against the far side of the tent.

 

CUT TO:

Bjorngrim’s headless corpse toppling to the ground.

 

CUT TO:

FULL VIEW INSIDE THE TENT -- CONTINUOUS.

Bolverk spins back to Offi, his anger unassuaged.

 

BOLVERK

I have to find this snow devil - this accursed impostor - find him and kill him!  And you: find out what people Bjorngrim already spoke to, and take whatever steps are necessary to make certain that his story doesn’t spread.  Meanwhile, if I can find and destroy this “snow devil”, I won’t need to worry about rumors.  The rumors will die with the “snow devil”.  Can you use your magic to learn anything about it, or tell me how to find it?

 

Offi shuffles over to the wall of the tent and sniffs at the blood and brains lately splattered on the hide wall.

 

OFFI

I can fuel some small magic with the blood of a recent sacrifice.  And the brain, being the seat of the senses, will enable me to perform a scrying.

 

From his robes he pulls a small, stained knife, and a polished stone bowl with a charred interior, and begins carefully scraping the nauseating mess off the hide wall and into the bowl.  When he thinks that Bolverk isn’t looking, he surreptitiously dips a finger in the bowl and tastes the contents.  Mumbling to himself, he carries the bowl over to a brazier near Bolverk’s chair, places the bowl on the ground next to the brazier, then uses a tongs to drop a hot coal into the bowl.  As a puff of black smoke rises from the bowl, to the accompaniment of a loud hissing noise, the shaman’s mumbled incantation rises almost to audibility.  The weird, unnatural syllables would strike horror into any ordinary man, but Bolverk only glares impatiently.  As the smoke continues to rise from the bowl, it coalesces into a gray cloud hovering in the middle of the tent.  The cloud quivers and billows, puffing out in some places and indenting itself in others; gradually it assumes a definite shape, a humanoid shape: the shape of a large bulky man wearing mail and furs, his upper face concealed by a visored helm.  A full beard partially hides the lower part of his face.  All is smoky gray, without color.  Lightning seems to play within the cloud, and suddenly the cloud flushes with color: the man is wearing snow leopard fur over his mail, the helm is polished steel, the beard is white, and the eyes within the visored eye slits flame frosty blue.  The skin is bronzed rather than pale or ruddy like a Nordheimer.  Despite the white beard, there is none of the infirmity of age about the man; his posture is erect but flexible, his limbs are muscular, and there is an air of grim, irresistible determination about him.  He almost resembles an elder war god, but Bolverk senses the difference.

 

BOLVERK

(Rumbling meditatively)

A man.  A mortal human.  I can kill him.  I will kill him!

FADE OUT.

 

FADE IN.

INT. ASGARD -- WULFHERESHOLM -- WULFHERE’S LONGHOUSE -- GREAT HALL -- NIGHT.

A feast is being held  in the torchlit great hall of Wulfhere’s lodge.  Conan and his fellow Cimmerians have been seated at places of honor near the head of a long table, and they are having the time of their lives.  In contrast to the rather austere Cimmerian tradition, the Aesir believe that anything worth doing is worth celebrating.   Roast reindeer meat and strong brown ale are bestowed freely on the honored allies.  And the tall, blonde Aesir women seem minded to bestow themselves equally freely on the guests.  Conan himself has aroused much interest among them, but it seems that Helga Wulfheresdottir, a girl about Conan’s own age, has the inside track.  Conan and Helga are whispering to each other and feeding each other tidbits of reindeer meat when Wulfhere interrupts the entertainment by making a speech.

 

WULFHERE

(Stands up at his place at the head of the table, and gesturing freely with a mostly full ale mug.)

I am honored to welcome our Cimmerian allies to Asgard, and to Wulfheresholm.  We helped them last summer, and now they are here to help us repel the stinking Vanir scum who are trying to destroy our homeland and enslave us.  Please help me show them what Aesir hospitality is like!

 

Conan, immersed in Aesir hospitality and enjoying every minute of it, has never heard of the concept of modesty as a virtue, but even if he had, he knows that this is neither the time nor the place for it.  He rises, takes one last swig of ale to wash down the last mouthful of reindeer meat, and replies to Wulfhere with the extravagance of someone who is feeling neither pain, nor modesty, nor much of anything in the way of inhibitions.

 

CONAN

Your people and my people have been fighting the Vanir since the beginning of time.  You kept the Vanir off our backs last summer so that we could drive the Aquilonians out of our land, and now it is our turn to help you drive the Vanir out of your land.  And by Crom, we will send them running back to Vanaheim as if all the demons of Hell were chasing them!  And our descendants will sing songs for a thousand years about our deeds of daring and courage, when  the Aesir and the Cimmerians helped each other!

 

Aesir and Cimmerians roar and howl, stamp their feet and pound the table, as Conan drains his ale cup.  His only problem is choosing from among all the full ale cups that are suddenly thrust at him.

FADE TO BLACK.

 

WULFHERE’S V.O.

(UNSEEN)

Time to get up, Cimmerian.  Kiss the girls good-bye, for today we go to meet Niord, my Jarl.

 

FADE IN:

INT. ASGARD -- WULFHERESHOLM -- WULFHERE’S LONGHOUSE -- GREAT HALL -- MORNING.

Conan is lying on the floor, against a wall, surrounded by empty ale cups.  His tunic is rumpled and stained.  Wulfhere is standing near Conan’s feet, munching on a loaf of bread.  With no sign of grogginess, Conan sits up.

 

CONAN

(Bright-eyed and bushy-tailed)

What’s for breakfast?

FADE OUT.

 

FADE IN.

EXT. SOMEWHERE IN NORDHEIM -- NIGHT.

From a distance we see a lone figure trudging through the snow.  At first the figure is unrecognizable.  As the camera zooms in closer, we see the figure is wrapped in ragged clothing and scruffy furs - definitely not Conn.

As the figure passes near a copse of firs, a group of Vanir warriors step out from the trees to intercept and encircle the figure.

 

                   WARRIOR #1

          Who’s this?

 

For the first time, the camera pans to the figure’s face, and we can see that it is our old friend Ubbi, from “Birth of a Hero” and “The Raid”.  The years have not been kind to him.  He wears an eyepatch over his empty eye socket; his hair is graying and his features are haggard.  His clothing is unkempt, and he has the gaunt look of someone who hasn’t eaten well in a long time.

 

                   UBBI

          Just an old Vanirman on his way home from his             travels.

 

One of the warriors comes up close to Ubbi and scrutinizes his face.

 

                   WARRIOR #2

          I know him.  This is Ubbi. He used to be a warrior        in Bolverk’s own village.  Bolverk outlawed him,             and he disappeared.

              (To Ubbi)

          So, old man, did you think you could elude                Bolverk’s wrath forever?

 

                   UBBI

              (Too tired to be fearful)

          I just want to go home.  If Bolverk is still angry        with me, I will die sooner than otherwise, but at        least I will die among my own folk.

 

                   WARRIOR #1

          We can’t have him wandering around in the middle              of a war and getting in everybody’s way.  Holmund,           get you some rope; bind his wrists and take care              of him.  We’ll take him to Bolverk.  Maybe a            present will cheer him up; he’s been in a nasty               mood lately.

 

Ubbi seems to collapse in on himself on hearing this.  But he is too tired and hopeless to protest.

Warrior #2, Holmund, binds Ubbi’s wrists with a length of rope, and holds the other end in his hand.  When the band sets off, Holmund gives a yank on the rope to start Ubbi moving.  Ubbi follows Holmund without struggle or protest.

 

FADE OUT.

 

FADE IN:

EXT. ASGARD -- COUNTRYSIDE -- LATER THAT NIGHT.

Tne Vanir band, still with Ubbi in tow, are picking their way through a copse of snow-laden fir trees.  As the trees open out a little, they suddenly halt as a shaft of moonlight picks out a lone figure standing in their way.  As details become more apparent, the figure is seen to be a large bulky man wearing mail and furs, his upper face concealed by a visored helm.  A full beard partially hides the lower part of his face.  Moonlight gleams frostily off his helm, and the edges of the two-handed ax he holds.

 

Some of the Vanir start to fan out to encircle the stranger, but they move hesitantly and uncertainly; others, instead of joining the encirclement, huddle together, muttering fearfully.  Holmund releases Ubbi, who moves a short distance to a tree, where he stands watching.

 

FEARFULLY MUTTERING WARRIORS

It’s the Snow Devil!

We can’t fight it!

We’re all going to die.

 

Yelling as much in despair as in battle-rage, the Vanir leap at the stranger in a poorly-coordinated attack.  The stranger springs into action, dodging and spinning as his ax whirls in deadly circles of flickering moonlit fire.  In a few short moments, all the Vanir lie unmoving in the blood-splashed snow.  Breathing hard, the stranger prowls among the bodies, looking for loot and finishing off survivors.  He spots Ubbi, still standing under the tree.  The stranger strides quickly over to Ubbi, his ax poised for a lethal blow.

 

CUT TO:

CLOSE-UP OF THE TRAPPED SURVIVOR’S FACE -- CONTINUOUS.

The survivor is barely recognizable as our old acquaintance Ubbi.  The years have not treated him kindly.  He wears an eye patch over his missing eye, his hair is gray, his face is gaunt and lined.  In the uncertain light, he bears an uncanny resemblance to The Straw Death of Conn’s dream.

When the stranger gets a good look at Ubbi, he gives a great start and jumps back a step, shifting to a defensive position.  Then he peers closer, and the Straw Death-looking creature, upon clearer observation, is seen to be old Ubbi.  The stranger raises his ax again.

 

                   STRANGER

          I mistook you for The ... for someone else.  But               you’re just an old Vanirman.  Resist or not, you die           now.

 

UBBI

(Blurting it out in panic)

I know you!

 

CUT TO:

FULL SHOT -- CONTINUOUS.

The stranger remains poised, ax uplifted.

 

STRANGER

Do you?

 

UBBI

You’re no snow devil!  You’re Conn, Conn the Smith, from Blackwater Village in Cimmeria!

CONNSo, you know me. (Laughs)

(Continuing in a droll tone of voice)

I guess that means I’ll have to kill you.

 

UBBI

(Urgently)

No!  Don’t!  I can help you!  And you can help me!

 

CONN

(Impatient)

Of course I can help you.  If I was feeling helpful enough, I guess I wouldn’t kill you.  But who are you and how can you help me?

 

UBBI

I’m Ubbi, Ubbi One-Eye, thanks to Bolverk Ymirsson, and I can lead you to him.

 

Conn steps back, and lowers his ax from a position of imminent threat to a normal guard position.

 

CONN

Why would you do that?  Aside from the hope that it might save your life.  Revenge for your lost eye?

 

UBBI

Because he’s going to destroy my people!

 

          CONN

     (Skeptically)

Say on.

 

          UBBI

He’s insanely ambitious!  For years he’s wanted to take control of all Vanaheim, then conquer Asgard and Cimmeria.  The attacks of the Aesir last summer gave him the excuse he needed to assume leadership of the entire Vanir nation and attack the Aesir in turn.  Then he will turn on Cimmeria.  But it’s too much!  Vanaheim can’t support that kind of war.  He will stretch us thin and destroy us, in his mad attempt to conquer all the North!  I was on my way back to face him and challenge him.  Oh, I knew I had no chance of killing him, but I thought... if I could just draw blood before he killed me... it would show the others that he’s not invulnerable.  But I just watched you wipe out an entire Vanir warband single-handed.  You and I together, we can stop him!

 

          CONN

So you hate Bolverk.  Is that why they tied you up?

 

          UBBI

They knew that Bolverk and I don’t get along, and they were going to present me to Bolverk as a gift.

 

Conn lowers his ax, pulls out a knife, and cuts the rope binding Ubbi’s wrists.

 

                   CONN

              (Musing as he cuts Ubbi’s bonds)

          I guess any enemy of Bolverk is a friend of mine.         And how will we accomplish Bolverk’s downfall?

 

                   UBBI

          There are oak groves in Asgard that are sacred to         Ymir.  We can lure Bolverk to one of those groves      and ambush him.

 

Ubbi is free now, rubbing his wrists while Conn muses, entranced with his own ideas.

 

                   CONN

          Hmm, Bolverk the Mighty, Bolverk the Invincible...        Why bother with this business of sacred groves                    and ambushes?  You can lead me to Bolverk’s                   camp, and I will fight him in front of his own              men.

 

Ubbi is first incredulous, then horrified.

 

                   UBBI

          You’re mad!  You’re as mad as Bolverk!  He really         is invincible.  He’s a monster!  Bigger than you             are!  You can’t beat him in open combat! No one            could!  And you propose to just walk into his           camp?!?  His men will kill you before Bolverk gets           the chance!

 

                   CONN

              (Cheerfully confident)

          No they won’t.  They all think I’m a snow devil, or       even Ymir Himself.  They won’t dare interfere.            And no matter what happens, I’ll win!

 

Ubbi, not perceiving the deeper meaning behind Conn’s rambling, is nevertheless despairing.

 

                   UBBI

          Madness!  But I have to help you.  You’re my only         hope of stopping Bolverk.

 

                   CONN

              (Cheerful)

          That’s the spirit!

 

FADE OUT.

 

FADE IN:

EXT. ASGARD -- COUNTRYSIDE -- DAY.

Wulfhere and Conan, the Cimmerians, and about twice as many Aesir, are slogging through the snowy waste.  The trail they are following leads between some snow drifts, and then into a copse of snow-laden fir trees.  After they have entered the copse, Conan suddenly begins looking around nervously.

 

WULFHERE

What’s wrong?

 

CONAN

This is a perfect spot for an ambush.  And somebody’s already been here.

 

Wulfhere begins looking around.

 

WULFHERE

It doesn’t matter.  We’re ready for anything.

 

Conan’s attention zeroes in on a tree trunk.  The camera zooms in on the tree trunk, and we see a smear of red on the bark.  Conan touches the red mark with a finger, and his finger comes away red.  He looks at Wulfhere and silently mouths the word “blood”.  Wulfhere makes a gesture, and the entire column halts in its tracks.  Everyone draws their weapons and begins looking around vigilantly.  Conan, moving in slow motion, sword at the ready, picks his way one step at a time into the trees as Wulfhere stands watching him.  Suddenly Conan freezes, then gestures to Wulfhere to join him.  Wulfhere carefully moves toward Conan.  As he reaches Conan, the camera zooms past Conan to show us what he is looking at.  It is a dead Vanirman lying in the snow, his face frozen in a grimace of pain and horror.  As the other Aesir move up to join Conan and Wulfhere, the camera pans past them to reveal an entire company of dead Vanir, all bearing mortal wounds, their clothing and armor rent and battered.  Conan looks meaningfully at Wulfhere.  The other Aesir start murmuring superstitiously among themselves

 

AESIR WARRIORS

... The Snow Devil...

... He fights for us...

 

They seem uneasy, disturbed.  Wulfhere appears to reflect the same emotions.

 

CONAN

(Quietly, to Wulfhere alone)

Come on, Wulfhere, lets keep moving.  We can’t rely on my grandfather to do all our fighting for us.

 

          WULFHERE

     (To the entire party)

All right!  We’ve seen enough.  There’s nothing more for us to do here.  Let’s go.

 

       The entire party gets back into marching

order and continues on its way.

 

DISSOLVE TO:

EXT. ASGARD -- COUNTRYSIDE – NIGHT.

Conn and Ubbi are tramping through the moonlit snow.  Conn has been talking; his voice fades in.

 

                   CONN

... so while everybody else was running around like chickens with their heads cut off, Conan walks up to this shaman with his bloody magic sword, and as the shaman is getting ready to kill him, Conan tosses his own sword away, way up in the air over his shoulder, and while the shaman is gaping at it, Conan just walks up to him and punches his lights out!

              (Mimics a boxing move and laughs) 

Broke his nose with the first blow and his neck with  the second.  But the accursed shaman wouldn’t stay dead!  Kept trying to get up again, all the while screeching dire threats about how he was going to feed all our souls to Set, the Old Serpent God of the Stygians.  But my grandson grabbed that accursed magic sword and nailed him with it, all the way through his body and into the earth!  And even that didn’t kill him, although it did keep him from getting back up.  So we burned Venarium down on top of him!  (Laughs again)

 

Ubbi has been listening enthralled the whole time.

 

                   UBBI

You’re quite the storyteller!  When you get too old to fight, you’d make a superb bard!

 

To Ubbi’s surprise, Conn reacts angrily to this compliment.  He swings around in front of Ubbi to stop him and confront him.

 

                   CONN

              (Yells)

Whaddayou mean, “get too old to fight”?  I’ll never get too old to fight!

 

Ubbi studies Conn.  His face shows dawning realization, then a mixture of horror and pity as he slowly nods his head.

 

                   UBBI

          Now I understand.  You’ve gone fay!

 

                   CONN

          “Fay”?  I don’t know that word.

 

                   UBBI

Fay ... is when a man has made up his mind to die.  It’s not the same as being berserk.  Someone who is fay can be patient, can be crafty, can lay plans; but he has made up his mind that he is going to die, that he is not going to survive, so survival doesn’t enter into his plans.  And that’s you, Conn.  You expect Bolverk to kill you. (Suddenly impassioned) Dammit, Conn!  I want Bolverk to die, not you!

 

                   CONN

              (Calmer)

Don’t worry, Ubbi.  If Bolverk can be killed by mortal man, I will kill him.

 

Conn faces forward and they resume their walk.

FADE OUT.

 

 

 

FADE IN.

EXT. ASGARD -- VILLAGE OF SPRINGEBORG -- DAY.

 

Wulfhere and Conan’s party enter through a stockade gate into a walled town composed of houses and buildings made mostly of frozen mud or logs, with thatched roofs.  They pass through narrow, muddy streets, eventually approaching the town citadel, a smallish walled keep made of stone.  Conan gapes at the crenellated stone wall, behind which a stone tower keep is visible.

 

                   CONAN

          What is that?

 

                   WULFHERE

              (Proudly)

          This is the keep of Jarl Niord.  

 

CUT TO:

EXT. ASGARD -- VILLAGE OF SPRINGBORG –- NIORD’S KEEP – COURTYARD – CONTINUOUS.

 

They continue past sentries and into the muddy courtyard, which is crowded with Aesir warriors.

 

                   CONAN

          Is a jarl like a king?

 

                   WULFHERE

              (A little bit surprised to find himself                   lecturing Conan on such elementary matters.)

Well, a jarl isn’t as high as a king.  We Aesir     don’t usually have kings, and when we do they usually         don’t last very long.  But if this Vanir war continues, the other jarls might unite behind Niord and make him king.

 

                   CONAN

              (Nodding wisely)

          Ahh!

              (Looking around in awe)

          This is very grand.  Grander even than Venarium!

Wulfhere looks strangely at Conan, but decides to keep quiet.

 

CUT TO:

INT. ASGARD –- NIORD’S KEEP –- ENTRYWAY -- CONTINUOUS.

 

They enter the keep itself, and are ushered into the greathall.

 

CUT TO:

INT. ASGARD –- NIORD’S KEEP –- GREATHALL –- CONTINUOUS.

 

At the far end, a man in a fur cloak sits on an elevated chair.  His hair is bound with a simple metal circlet.  There are a couple of groups of warriors ahead of Conan and Wulfhere and their group.  Wulfhere’s group patiently waits its turn.  There is a general hubbub of voices.

 

DISSOLVE TO:

SAME SCENE –- A LITTLE LATER.

Wulfhere’s group has reached Niord.

 

`                  WULFHERE

Hail Niord, Jarl!  Here are some Cimmerian warriors come to fight with us against the Vanir.  And here is Conan, their leader.

 

Conan is momentarily surprised to hear his “promotion” made official, but he rises to the occasion.

 

                   CONAN

Hail Niord, Jarl!  We are honored to fight alongside you.

              (grins)

          And grateful for an opportunity to slay Vanirmen!

 

                   NIORD

              (Pleased)

          Well met, Wulfhere!  Hail, Conan of Cimmeria!

(Brief burst of music: this is the first time that Conan has ever been referred to as “Conan of Cimmeria”.)

              (To Wulfhere and Conan)

          Go and eat and rest,

(He indicates another part of the hall, where warriors are seated at tables, eating and drinking.)

and I will talk to you later, when we discuss our plans.

 

DISSOLVE TO:

INT. ASGARD –- NIORD’S KEEP –- GREATHALL –- LATER.

Niord, Conan, and company are seated at one of the previously indicated tables, finishing up a meal, washing down the last bits of food with the dregs of their ale.  Their attention is  not on their food, however, they are watching something else.  The camera pans to show what they are watching Niord, further down the table, standing over a hide that is nailed to the table with four mismatched knives.  He is sketching on the surface of the hide with a piece of charcoal.

 

                   NIORD

              (Talking as he sketches)

Here is Springeborg, where we are, and up here, by the foothills to the west and a little to the north, is where we think that Bolverk and the Vanir make their main camp.  We expect them to be foraging and pillaging in our direction, with a group of warriors in the van who call themselves The Wolves of Bragi. So we will go and meet them first.  You and your reavers, Wulfhere, with our Cimmerian friends, are still girded for travel.  Don’t unpack; get some fresh rations from the kitchen and head out at dawn, try to intercept their vanguard.  Don’t engage them directly, just harass them and try to slow them down, delay their advance.  I will follow as soon as I have finished gathering warriors here.  Then I will join you, and we will deal the marauders a mighty blow, then fall on the Vanir main encampment and put an end to these invaders and their jumped-up leader for good.

 

Niord leaves the table to confer with his own warriors, leaving the map on the table for Wulfhere and Conan to study.

 

                   CONAN

              (Impressed)

Your jarl can not only read maps, he can draw them, too.  I guess that’s an important thing for a leader to be able to do.

 

                   WULFHERE

          Didn’t ... Conn ... use maps?

 

                   CONAN

He didn’t need to.  In Cimmeria we know where everything is.  When we attacked Venarium, we used Aquilonian maps we had stolen.

              (He leans over the map to examine it.)

So, how many day’s marches is it to these foothills where Bolverk’s camp is supposed to be?

                   WULFHERE

About four or five days, if we were just hiking unopposed.  But we’ll meet those marauding Vanirmen, the Wolves of Bragi, before then.

 

Conan reaches for a jug of ale to refill his jack.

 

                   CONAN

We’ll be ready for them.  In the meantime, since we may be dead in a few days, let’s have some more meat and ale now.

 

FADE OUT.

 

FADE IN.

EXT. ASGARD –- WOODS NORTHWEST OF SPINGEBORG – DAY.

Conan and Wulfhere, and some of Conan’s Cimmerians, with enough of Wulfhere’s men to make the total number up to about 40, are marching through the woods.  Since they are still in Springeborg territory, they are moving fairly fast, not tracking or guarding against ambush.  They reach the edge of the woods and look northwest over an icy, snow-covered plain.  Wulfhere points across the plain towards a distant mountain range.

 

                   WULFHERE

The Vanir army of which Niord spoke is in that direction.  We’ll meet them somewhere between here and those mountains.

 

                   CONAN

          Let’s go.

 

The group leaves the woods and starts trudging across the snow.

FADE OUT.

 

FADE IN.

EXT. ASGARD –- WOODS –- JUST OUTSIDE OF BOLVERK’S CAMP –- DAY.

From the concealment of the woods, Conn and Ubbi have a view of the camp and are watching one of the sentries.

 

                   CONN

Decide now.  Do you want to come into the camp with me or do you want to watch from the woods?

 

Ubbi stares at the camp with a mixture of longing and fear.

 

                   UBBI

          I ... will stay and watch from here.

                   CONN

Very well.  Once I kill Bolverk, it will probably be safe for you to come into camp.

 

Conn melts into the woods.  Moments later, he emerges silently behind the sentry.  He has, in the meantime, donned his visored helmet.

 

                   CONN

              (In a deep, portentious voice)

          Take me to Bolverk.

 

The sentry jumps straight up in the air, does a midair 180, and lands in guard position, facing Conn.  His mouth is open and his eyes are wide.

 

                   SENTRY

              (Fearful)

          You - you ...

 

                   CONN

          I have come for Bolverk.  Take me to him.

 

The sentry masters his fear, straightens, nods stiffly.

 

                   SENTRY

              (Strained)

          Follow me.

 

He turns and begins marching toward the camp, looking terrified as he realizes that Conn is following behind him.

 

As they continue into the encampment, Vanir warriors move aside, and draw together into small clots and clusters, muttering uneasily to each other.  Conn paces regally after the sentry, ignoring the other warriors.  The sentry points to a large tent towering over its neighbors.

 

                   SENTRY

          There is Bolverk’s tent.

 

The sentry moves away from Conn, fading back into a nearby group of Vanir warriors.  Conn strides on alone until he reaches Bolverk’s tent.  There he takes up a position opposite the entrance to the tent, but a couple of body lengths away.

 

Additional warriors are arriving continually from all directions, encircling Conn, and Bolverk’s tent, but keeping a “safe” distance, obviously intending to be spectators, not participants.

Conn stands tall, radiating confidence, charisma, and authority as he faces the entrance.          

 

                   CONN

              (Projecting his voice for maximum

              volume without straining)

BOLVERK!  YOU WHO CALL YOURSELF YMIRSSON!  COME FORTH FROM YOUR HIDING PLACE!

 

For a moment, nothing happens.  The gathered warriors fall dead silent.

 

CUT TO:

CLOSEUP OF UBBI, OUTSIDE THE CAMP.

He can hardly believe what he is witnessing, but beneath the disbelief, a terrible anxiety shows on his face.

 

CUT TO:

EXT. THE VANIR ENCAMPMENT – OUTSIDE BOLVERK’S TENT.

The silent moment stretches unbearably, then an angry Bolverk suddenly erupts from the entrance of the tent.  He is even bigger than Conn. He is carrying his huge hammer in his right hand, and a big sword in his left, and he is ready to attack.

 

                    BOLVERK

YOU!  The “snow devil”!  The imposter!  After I kill you I will strip your body and exhibit it to my men to show them that you’re only human!  Your skull will decorate the entrance to my tent.

 

Conn grins, looks Bolverk up and down, and laughs contemptuously.

 

                   CONN

Well, you are a big one, aren’t you?  The time for talking is over, Bolverk.  Your time in the world

          of men ends now.

 

With a roar, Bolverk charges Conn, hammer and sword swinging.  Conn sidesteps and the fight begins.  It becomes apparent that Bolverk is incredibly fast for his size, and hideously strong, but clumsy.  At the outset of the fight, Conn is even faster, and fights with grace and skill and superb timing, using a collected style designed to conserve energy.  He makes no attempt to parry the hammer; instead, he dodges the irresistible hammer blows.

 

From time to time in the course of the fight, the camera cuts to the watching warriors.  They are watching the fight with rapt attentiveness and professional appreciation, but it is hard to tell whom they are rooting for.  It is as if they are afraid to root.  The camera also cuts to Ubbi, watching from his hiding place outside the camp.  There is no doubt whom he is rooting for; but still his face betrays unbearable tension and anxiety.

 

As the fight progresses, it becomes apparent that Conn is tiring.  He begins panting, then wheezing, and his movements become more conservative.  Bolverk, however, is tireless, never slowing down or pausing for breath.

 

Then, a counterslash from Conn’s ax shears through the shaft of the hammer, and the hammerhead goes flying off in a random direction.

 

CUT TO:

EXT. THE VANIR ENCAMPMENT – LONG SHOT OUTSIDE BOLVERK’S TENT.

The hammer-head lands among the surrounding warriors.  They jump back to avoid it, and it kicks snow and dirt across their shins as it impacts the ground.

 

CUT TO:

EXT. THE VANIR ENCAMPMENT – OUTSIDE BOLVERK’S TENT.

Bolverk freezes in surprise for an instant, staring in dismay at the headless shaft.  Conn sees his chance, and, grimacing with effort as he makes a supreme, all-or-nothing effort, leaps at Bolverk, slashing at Bolverk’s head with his ax.

 

Bolverk recovers from his surprise and flinches back, almost escaping unscathed... except... for the ax-edge that slices through his eye.  He drops the useless hammer handle and claps the empty hand to his ruined eye as he continues to back-pedal.  Blood and fluid leak out from under the hand; roaring with pain and rage, he resumes the attack, counterattacking with the sword in his other hand, wielding it as lightly as if it were a wand.  Conn fights gamely, but he is staggering with fatigue, and a sudden slash from Bolverk’s sword strikes him in his hip and groin, penetrating Conn’s armor and cutting tendons and blood vessels.  Conn collapses to the ground.

 

CUT TO:

CLOSEUP OF UBBI.

Grief and despair etch his face.  He turns heavily and shuffles into the woods.

 

CUT TO:

FULL SHOT OF BOLVERK STANDING OVER THE PROSTRATE CONN.

The camera pans in on Bolverk’s face as he speaks.

 

                   BOLVERK

              (Looking down contemptuously at Conn)

Hmmp!  Not a fatal wound.  I could get Offi to stop the bleeding and patch you up.  You’d be crippled for life, of course.  And I could drag you around with me, put you on display as a living example of what happens to all who oppose me.  What say you, Cimmerian?  Do you want to live?  Shall I save your worthless life?

 

FADE OUT.

 

FADE TO:

 

CONN’S DREAM, JUST BEFORE HIS CONFRONTATION WITH THE TWO DEATHS.

 

Conn’s face betrays dread and reluctance as he slowly hunts through the woods for the voice.  As he hunts, the voice gets louder and more distinct, and Conn gets more and more reluctant, yet he keeps searching.  Suddenly he freezes as he reaches the edge of a clearing.

Standing in the middle of the clearing the figure of a warrior is dimly seen.  This is the source of the strange, windy voice.

 

WARRIOR

Connnn... come to me, Conn.

 

After a moment’s hesitation, Conn moves out into the clearing slowly and haltingly, as if with extreme reluctance.

 

CONN

(Muttering, almost pleading)

No...  Nooo...

As Conn approaches the figure, it becomes more distinct: a generic barbarian warrior wearing a shirt of old-style scale mail over a tunic, and an unusual three-horned helmet, two of the horns on the sides, as usual, and the third sticking up from the center top of the helmet, which is decorated with baroque carvings. The mysterious warrior is tall and of athletic build under his armor, but his face is shrouded in shadow under the rim of his helm. His sword hangs loosely in one hand by his side, also cloaked in shadow.

           (Music builds to a crescendo of tension and suspense)

Suddenly, a shaft of moonlight breaks through the rushing clouds, falling across the warrior’s face. He is Cimmerian, beyond any doubt, but his face is deadly pale, and his cold eyes burn at Conn from under his beetled brow. His lips and fingernails are blue.  The moonlight glints from his sword, a nicked and notched leaf blade of ancient design. The strange warrior lifts the blade, pointing it at Conn. Blood pours continually from the edge, as though from some vast wellspring of slaughter.

Conn rears back into a defensive stance in shock.

 

CONN

                                (Whispering in awe)

I know you!

     (Defiant)

You’re MURDOC AC SEGWYN, Murdoc of One Thousand Battles, Bladebreaker, The Warrior’s Death.

     (In a more normal tone)         

So you’ve called me at last, Bladebreaker? I was wondering when you’d come. Well, I’m ready. At long last, I’m ready.

 

Conn relaxes and lowers his ax, but the grim Warrior’s Death only smiles sadly and raises his gory blade in salute.

 

                    MURDOC

         I am sorry, Conn.  I have sent many

         messengers for you.  But you killed               

         them all!

 

He laughs  ruefully and lowers the blade.

 

VOICE (O.S)

(Mocking)

No, warrior, it’s too late for him now. I am come for you, old man.

 

Murdoc steps aside, fading into the mists, revealing a wizened and shriveled husk of a man. His skin is gray, and hangs loosely on what was once a mighty frame; his face is that of a mummy. Clad in rags, bits of straw cling to his hair, skin and clothes and swirl softly about him. 

 

                    CONN

               (In a horrified whisper)

          Ragraent, The Straw Death!

 

He looks desperately to Murdoc, The Warrior’s Death, but the spirit turns away and walks toward the surrounding woods, shaking his head sadly.

 

CUT TO:

CLOSE-UP OF CONN, WITH AN EXPRESSION OF INCREDULITY AND OUTRAGE ON HIS FACE.

He turns to look at the Straw Death shambling towards him, then turns back to the receding figure of the Warrior’s Death.

 

                    CONN

          NOOOOoooooo!!!!

 

He hurls his ax at the Warrior’s Death.

 

CUT TO:

CONN’S AX, TUMBLING AND SPINNING THROUGH THE AIR.

The ax barely misses the Warrior’s Death, and continues past him some distance before burying its blade in the ground.

 

CUT TO:

CONN, THE EXPRESSION ON HIS FACE CHANGING TO FEROCIOUS DETERMINATION.

Conn sprints after WD, tackles him from behind, and brings him to the ground.  They roll around on the ground, wrestling viciously, gouging, biting, kicking, punching, grunting with effort. Finally, Conn gets on top, and begins pounding WD with his fists, with such violence and power that it is plain that any single blow might kill an ordinary man.  WD grunts from the force of the blows, but doesn't seem to be experiencing much in the way of pain or damage.

                            

                    CONN

               (Grunting with effort)

          I won’t let you cheat me!  I won’t stand for it!

       

WD struggles to gain the upper hand, but finally gives up.

 

                    MURDOC

          All right (oof), enough (ugh), you win!  I cannot               deny you any more.  (laughs)  You've earned the                 warrior's death.  Now let me up!

 

Conn gets off WD and helps him to his feet; they are both laughing.  WD pulls Conn's ax out of the ground and hands it to Conn.

 

                    MURDOC

          Here, you'll need this where you're going.

 

Conn hears something, spins around, and spies Straw Death sneaking up on him.  He crushes SD with one blow of his ax; as SD collapses to the ground, Conn, in a berserk rage, keeps slashing at him with whirling blows of his ax, until nothing is left of SD but rags and wisps of straw on the ground.  The straw bursts into flame.  Conn, by a trick of the camera, seems to grow taller and bigger as he stands over the bonfire.  He throws his head back and laughs, the wild, gusty laugh of the untamed barbarian.

FADE OUT.

 

FADE IN.

EXT. THE VANIR ENCAMPMENT – OUTSIDE BOLVERK’S TENT.

Bolverk is standing over Conn, awaiting the latter’s reply to his “offer”.

 

                    BOLVERK

          Well, Cimmerian, what will it be?  I grow

          impatient.  

 

Conn, on his back, suddenly bursts out in a wild, gusty laugh, the laugh of the untamed barbarian, spraying blood all over Bolverk. Bolverk recoils in shock and disgust, as Conn dies with a grin on his face.

FADE OUT.

 

* * *

 

EPILOG

 

EXT. ASGARD – SOMEWHERE NORTHWEST OF SPRINGEBORG – DAY.

Wulfhere and Conan and their group are trudging across the limitless snow-swept plain of northern Asgard.

 

                    WULFHERE

          I don’t understand it.  We’ve been following Vanir              tracks for days, but we’ve yet to see a single                  Vanirman, not even a sentry. And why hasn’t Niord               caught up with us?

 

                    CONAN

          I wonder if we’re being drawn into a ...

 

Suddenly dozens of Vanirmen erupt from the snow where they had buried themselves.  Yelling, they charge the Aesir.

 

                    CONAN

          ... trap!

 

The Vanir close with the Aesir, in a formless melee with no resemblance to formal military tactics.  Soon Wulfhere and Conan are fighting back to back against a crowd of encircling Vanir.

FADE TO RED.   

 

END OF PART I

 

 

 

 

 

 

 

 

 

 

 

 

 

 

THE SNOWDEVIL

 

PART II

 

THE FROST GIANT’S DAUGHTER

by Robert E. Howard

 

(Transcribed for the screen by Steve Block)

 

FADE IN:

 

P.O.V. VIEW FROM SPACE

 

The Earth as seen from near space, as if from a satellite camera, to the accompaniment of a march, with emphasis on drums, trumpets,  and deep‑toned horns, suggesting the relentless tread of sandalled feet.  Clouds are carefully arranged to avoid obscuring continental outlines and other necessary details.  As continental Europe rotates into view, the Voiceover begins, and Europe slowly begins to morph into Robert E. Howard's map of Hyborea;  an ice age intervenes; when the glaciers clear, we see the continental outlines of the Hyborean Age.

 


VOICEOVER


 


Know, 0 Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of,


 


{The morphing is complete)


 


when shining kingdoms lay spread across the world like blue mantles beneath the stars —


 


(The continent darkens, as if by nightfall; points of light spring into being, one by one, representing the major Hyborian capitals, in the order given)


 


Nemedia, Ophir, Brythunia, Hyperborea, Zamora with its dark-haired women and towers of spider-haunted mystery, Zingara with its chivalry, Koth that bordered on the pastoral lands of Shem, Stygia with its shadow-guarded tombs, Hyrkania whose riders wore steel and silk and gold. But the proudest kingdom of the world was Aquilonia,


 


(the view brightens again)


 


Reigning supreme in the dreaming west


 


(all the capitals fade by "daylight", except Tarantia)


 


Hither came Conan the Cimmerian,


 


(music builds to crescendo; partial fade to close—up of Conan, black—haired, sullen—eyed, sword in hand.)


 


Thief,


 


(Cut to Conan plucking jewel from an idol.)


 


Reaver,


 


(Cut to Conan in battle in full armor.)


 


Hero,


 


(Cut to Conan, semi—armored, freeing bound maiden from altar.)


 


With deep melancholies and gigantic mirth,


 


(partial fade to a Conan laughing in raucous tavern-fight, then back to the map.)


 


To tread the jeweled thrones of the Earth under his sandalled feet.


 

Crescendo fades to a more melodic, yet nonetheless ominous, theme. The view starts to zoom in on Aquilonia and Cimmeria, then northward on to Cimmeria, then on northwestern Cimmeria, zooming down to a view of the rugged, pine-forested hills and snow-capped mountains of Cimmeria.  The view pans on northward, past the mountains that form the northern border of Cimmeria, to the ice fields and snow-covered plains that form the no-mans-land between Asgard and Vanaheim.  As we zoom in closer, we see a battlefield, where approximately 80 mailed warriors have been locked in a death struggle.  The snow is trampled and bloody.  Many warriors are already dead, frozen where they fell in positions of agonized death.  But many still live, and fight on amid shouts and curses, cries of pain and screams of agony; over all the clash of arms and the clang of steel.  It is a mixed-up, disorganized melee, with no formations or lines of battle.  But it is possible to see that in almost every case, blond warriors (Aesir) are fighting red-haired warriors (Vanir).  The camera zooms in on the one exception: an Aesir and a black-haired warrior (Conan) are fighting back-to-back, surrounded by a circle of Vanir.  An ax lashes inward from the circle, destroying Conan’s already badly damaged shield.  As Conan tosses away the useless remnant of shield, his blond companion is cut down.  Alone now, using his sword two-handed, Conan fights even faster and more furiously than before, dancing, spinning and lunging, slashing his sword in vicious circles and figure-eights, slaying Vanir as more of the red-bearded warriors close in, and the battle-noise rises to a crescendo.

 

FADE TO RED.

 

FADE IN:

 

EXT. SOMEWHERE IN VANAHEIM OR ASGARD -- A SNOWCOVERED BATTLEFIELD -- LATE MORNING.

Beneath a pale sun in a frosty sky, the snow-covered plain stretches in all directions.  Purple, white-capped mountains line the horizon.  The only sound is the blowing of the wind.  In the immediate vicinity lie the hacked, bloody bodies of slain warriors.  They are clad in torn chainmail, dented horned helmets, bloody leggings and furs.  Some of them still grip swords or axes in their dead hands.  Some of them are locked together, as if still engaged in hand-to-hand combat.  All of the dead are either blond Aesir or red-haired Vanir.

 

Among the dead, only two tall, powerfully-built warriors remain standing.  One is a red-bearded Vanirman.  The other is a clean-shaven, black-haired Cimmerian.  Their chainmail and furs hang from them in shreds, revealing glimpses of their scarred, muscular bodies.  Both of them have lost their shields.  Their swords drip red.  They are standing at opposite ends of the battlefield, each surrounded by a ring of enemy bodies.  They stand looking at each other for a long moment, then begin trudging slowly towards each other through the red-stained snow.  Before they actually get within fighting range, the Vanirman calls out:

 


VANIRMAN


(Blustering, arrogant)


Man, tell me your name, so that my brothers in Vanaheim may know who was the last of Wulfhere’s band to fall before the sword of Heimdul.


 


CONAN


(Growling)


Not in Vanaheim, but in VALHALLA shall you tell your brothers that you met Conan of Cimmeria!


 

Heimdul roars and leaps at Conan, his sword flashing through the air at Conan’s neck.  Conan tries to duck under the swing, but the sword strikes his helmet a glancing blow, striking sparks.  Conan reels, lunges forward, and stumbles to one knee as he  directs a two-handed thrust, putting all his weight behind it, into Heimdul’s sternum. Heimdul folds, and collapses to the snow in front of Conan.

 

Conan climbs laboriously back to his feet, turns away from Heimdul’s body, and takes a few unsteady steps away.  But the world spins around him, and the whistling of the wind sounds as if it is coming from a great distance away.  He sinks to his knees, starts to fall forward, but manages to support his upper body on one arm.  He blinks and shakes his head, trying to clear his vision.

 

A silvery, feminine laugh is heard.  Conan shakes his head again and looks up.

 

CUT TO:

EXT.  THE BATTLEFIELD -- CONAN’S VIEW -- CONTINUOUS

A slender young woman is standing on the snow, watching Conan.  She has wavy, billowy red-gold hair, intermediate between the hair color of Aesir and Vanir, and dancing blue-gray eyes.  Despite the ice and snow, her perfect body is clad in nothing but a sheer, gauzy veil.  She laughs mockingly at Conan.

 

CUT TO: THE BATTLEFIELD -- WIDER VIEW -- CONTINUOUS

 


CONAN


(Still on his knees)


Who are you?  Whence come you?


 


ATALI


(Offhandedly cruel)


What matter?


 


CONAN


(Defiant, gripping his sword determinedly)


Call up your men.  Though my strength fail me, yet they shall not take me alive.  I see that you are of the Vanir.


 

CUT TO: CLOSE-UP OF ATALI’S FACE -- CONTINUOUS

 


ATALI


(Amused)


Have I said so?


 

CUT TO: CLOSE-UP OF CONAN’S FACE -- CONTINUOUS

His face is slack, his eyes are staring as if he were hypnotized.

 


CONAN


I cannot tell whether you are of Vanaheim and mine enemy, or of Asgard and my friend.  Far have I wandered, but a woman like you I have never seen.  Your locks blind me with their brightness.  Never have I seen such hair, not even among the fairest daughters of the Aesir.  By Ymir--


 

CUT TO:

THE BATTLEFIELD -- WIDER VIEW -- CONTINUOUS

 


ATALI


(Mocking)


Who are you to swear by Ymir?  What know you of the gods of ice and snow, you who have come up from the South to adventure among an alien people?


 


CONAN


(Angry)


By the dark gods of my own race!  Though I am not of the golden-haired Aesir, none has been more forward in swordplay! This day I have seen fourscore men fall, and I alone have survived the field where Wulfhere’s reavers met the wolves of Bragi.  Tell me, woman, have you seen the flash of mail across the snow plains, or seen armed men moving upon the ice?


 


ATALI


(Distant)


I have seen the hoarfrost glittering in the sun.  I have heard the wind whispering across the everlasting snows.


 


CONAN


(Shaking his head)


Niord should have come up with us before the battle joined.  I fear he and his fighting men have been ambushed.  Wulfhere and his warriors lie dead ... I had thought there was no village within many leagues of this spot, for the war carried us far; but you cannot have come a great distance over these snows, naked as you are.  Lead me to your tribe, if you are of Asgard, for I am faint with blows and the weariness of strife.


 


ATALI


My village is farther than you can walk, Conan of Cimmeria!


(She spreads her arms wide, swaying sensuously as she displays her charms.)


Am I not beautiful, O man?


 


CONAN


(Burning-eyed, husky-voiced)


Like dawn running naked on the snows.


 


ATALI


Then why do you not rise up and follow me?


(Mockingly)


Who is the strong warrior who falls down before me?  Lie down and die in the snow with the other fools, Conan of the black hair!  You cannot follow where I would lead!


 

Blue eyes blazing, Conan heaves himself to his feet with an inarticulate growl.  He slams his sword into its sheath and plunges through the snow at her, fingers spread to grip.  With a shriek of laughter she leaps back, turns and runs, laughing at him over her shoulder.  Conan gives chase.

 

As Atali flees, she dances and floats over the snow like a feather, not even leaving footprints.  Meanwhile Conan, breaking through the frozen crusts, forges after her with sheer brute strength.

 

On and on she leads, and Conan follows as the day wears on.

 


CONAN


(Shouting after the distant Atali)


You cannot escape me!  Lead me into a trap and I’ll pile the heads of your kinsmen at your feet!  Hide from me and I’ll tear the mountains apart to find you!  I’ll follow you to Hell itself!


 

As her maddening laughter floats back to him, he starts foaming at the mouth.  Hours go by, indicated by the lengthening shadows, and they leave the snow plain behind them, as they pass into the foothills of a range of towering mountains, whose eternal snows are blue with distance and pink in the rays of the blood-red setting sun.

 

As the sun sets, the Aurora Borealis covers the sky with flaming sheets of color, and still the chase goes on.  Atali runs towards two small hills of snow, which suddenly rise up to bar Conan’s way.  As the snow crumbles away, it reveals two gigantic figures, each taller and bigger than Conan.  They wear scale mail that is white with hoarfrost; their helmets and axes are covered with ice; their hair and beards are spiked with icicles.  Atali dances between the two giants.

 


ATALI


Brothers!  Look who follows!  I have brought you a man to slay!


(Exultant)


Take his heart, that we may lay it smoking on our father’s board!


 

The giants roar and raise their glittering axes, but before they can advance on Conan, he hurls himself at them.  He barely dodges an ax-blow that flashes past his face, and reposts with a sword-stroke that shears through the knee of one of the giants.  As the victim falls with a groan, the other giant hits Conan a glancing blow on his left shoulder, parting the mail links there.  Although the chainmail saved Conan’s life, he is knocked down by the force of the blow.  On his back in the snow, Conan sees the remaining giant with ax poised high for a killing blow.  As the ax falls, Conan snap-rolls aside and leaps to his feet, and the ax blade sinks through the snow and deep into the frozen earth.  The giant roars and wrenches his ax free, even as Conan’s sword slashes down.  The giant sinks slowly into the snow, gushing blood from his half-severed neck.

 

Conan wheels, and sees Atali standing a short distance away, staring at him in wide-eyed horror.

 


CONAN


(In a TOWERING rage, gesturing so fiercely with his sword that drops of blood fly from the blade)


Call the rest of your brothers!  I’ll give their hearts to the wolves!  You cannot escape me...


 

With a cry of fright, Atali turns and flees for her life.  Conan slogs through the snow after her at top speed, but she draws away from him, dwindling in the distance under the Northern Lights, getting smaller and smaller until she is a dim blur in the distance.

 

Conan continues forging through the snow, never slowing.  He begins to close the distance, and the running figure of Atali grows larger as he overhauls her.  Slowly, foot by foot, the space narrows.  Atali is running with effort now, and we can hear her panting.  There is fear in the looks she casts over her shoulder.

 

With an inhuman roar, he closes in on her, just as she wheels with a haunting cry and flings out her arms to fend him off.  He drops his sword and crushes her to him, bending her backwards as she fights with desperate frenzy.  Conan’s face registers surprise as his fingers sink into her flesh.

 


CONAN


Cold!  You are as cold as the snows! I’ll warm you with the fire of my own blood...


 

With a scream and a desperate wrench, she slips from his arms, leaving her single gossamer garment in his grasp.


(Brief glimpse of her nude body)


 

CUT TO:

EXT. CLOSE-UP OF ATALI’S HEAD, SHOULDERS, AND UPPER CHEST.

She springs back and faces him, her golden hair in disarray, her bosom heaving, her eyes blazing with terror.

 

CUT TO:

EXT. CLOSE-UP OF CONAN.

For an instant, Conan stands frozen, awed by her terrible beauty.

 

CUT TO:

EXT. CLOSE-UP OF ATALI AS BEFORE.

 


ATALI


(Flings her arms toward the sky.)


Ymir!  O my father, save me!


 

CUT TO: WIDER VIEW.

Conan leaps forward, arms spread to seize her.  Suddenly, with a tremendous thundercrack, the whole sky is filled with blue-white fire.  Atali’s body is suddenly enveloped in blue fire.  Conan throws up his hands to shield his eyes, as the scene flickers in and out of negative images.  For an instant, the skies and the surrounding hills are bathed in crackling white flames, blue darts of icy light, and frozen crimson fires.

 

Conan staggers and cries out.  The snow is empty and bare; the girl is gone.  The Aurora still flames madly overhead; a rolling thunder, as of a gigantic war chariot, is heard.

 

The Aurora, the snowy hills, and the blazing heavens reel.  A fiery sky full of exploding stars wheels around Conan’s head.  The snowy hills seem to heave up like a wave, and Conan crumples into the snow to lie motionless.

 

FADE TO WHITE.

 

FADE TO BLACK.

 

BLACKNESS.

 

The screen is totally black, but distant echoing voices are heard, speaking in Scandinavian accents.

 


VOICE #1


He’s coming to, Horsa.  Hasten -- we must rub the frost out of his limbs, if he’s ever to wield sword again.


 


VOICE #2


He won’t open his left hand.  He’s clutching something --


 

FADE IN.

 

EXTERIOR: A VIEW OF DAYLIT SKY, OBSCURED BY EXTREMELY BLURRY HUMAN HEADS.

 

As one of the heads speaks, they come into focus, as blond Aesir warriors.

 


VOICE #1 (NIORD)


Conan!  You live!


 


CONAN (V.O.)


(raspy, croaking)


By Crom, Niord!  Am I alive, or are we all dead and in Valhalla?


 

CUT TO:

 

EXTERIOR: A VALLEY, SURROUNDED BY HILLS, ALL COVERED WITH SNOW -- DAY.

 

Conan is lying in the snow, partially covered with someone’s fur cloak.  Several Aesir warriors are clustered around him, some kneeling or squatting, including Niord, who is cradling Conan’s head and shoulders.  Another Aes is rubbing Conan’s feet.  More Aesir are standing around nearby.

 


NIORD


We live.


(As if he can scarcely believe it himself.)


We had to fight our way through an ambush, or we had come up with you before the battle was joined.  The corpses were scarce cold when we came upon the field.  We did not find you among the dead, so we followed your spoor.  In Ymir’s name, Conan, why did you wander off into the wastes of the North?  We have followed your tracks in the snow for hours.  Had a blizzard come up and hidden them, we had never found you, by Ymir!


 


ONE OF THE NEARBY WARRIORS


(Muttering fearfully)


Swear not so often by Ymir.  This is his land, and legends say the god bides among yonder peaks.


 


CONAN


(Still hazy)


I saw a woman.  We met Bragi’s men in the plains.  I know not how long we fought.  I alone lived.  I was dizzy and faint.  The land lay like a dream before me; only now do all things seem natural and familiar.  The woman came and taunted me.  She was beautiful as a frozen flame from Hell.  A strange madness fell upon me when I looked at her, so I forgot all else in the world.  I followed her.  Did you not find her tracks?  Or the giants in icy mail I slew?


 

Most of the Aesir stare at Conan as if they think he’s crazy.

 


NIORD


(Shaking his head)


We found only your tracks in the snow, Conan.


 


CONAN


(dazedly)


Then it may be that I am mad.  Yet you yourself are no more real to me than was the golden-locked wench who fled naked across the snows before me.  Yet from under my very hands she vanished in icy flame.


 

One of the other Aesir speaks, an older man, GORM, with wild, weird eyes.

 


GORM


(declaiming)


Not so!  It was Atali, the daughter of Ymir, the frost giant!  To fields of the dead she comes and shows herself to the dying!  Myself when a boy I saw her, when I lay half slain on the bloody field of Wolfraven.  I saw her walk among the dead in the snows, her naked body gleaming like ivory and her golden hair unbearably bright in the moonlight.  I lay and howled like a dying dog because I could not crawl after her.  She lures men from stricken fields into the wastelands to be slain by her brothers, the ice giants, who lay men’s red hearts smoking on Ymir’s board.


(All the men stare at Gorm.)


The Cimmerian has seen Atali - the Frost Giant’s Daughter!


 


HORSA


(Skeptically)


Bah!  Old Gorm’s mind was touched in his youth by a sword cut on the head.  Conan was delirious from the fury of the battle; look how his helmet is dinted.  Any of those blows might have addled his brain.  It was hallucination he followed into the wastes.  He is from the South, what does he know of Atali?


 


CONAN


 


You speak truth, perhaps.  It was all strange and weird -


(He breaks off, stearing at the object clenched in his left fist.)


- BY CROM!


 

The others gape silently at the wisp of gossamer veil he holds up, of a fineness and transparency no human weaver could achieve.

 

END OF PART II

 

 

 

 

 

 

 

 

 

 

 

 

THE SNOW DEVIL

 

 

Part III

Version 3b

by Steve Block and Brian Bevel

 

FADE IN FROM STANDARD INTRO:

 

EXTERIOR: BIRD’S-EYE SHOT -- ASGARD – THE ICE PLAIN — AESIR WAR CAMP — DAY.

The camera zooms down to the Asgardian ice plain, finally zooming down to an encampment of several dozen crude tents.  A group of warriors are squatting in front of the largest tent.  As we zoom in, we see that one of the warriors is Conan.  He is talking to about a dozen others, mostly Aesir, and a couple of Cimmerians.  As he talks, he is running a length of fabric, a wisp of gossamer veil of a fineness and transparency no human weaver could achieve, through his fingers.  The others stare at it as he talks.

 

                     CONAN


                  There was a woman.  We met Bragi’s men in


the plains.  I know not how long we fought.  I alone lived.  I was dizzy and faint.  The land lay like a dream before me.  The woman came and taunted me.  She was beautiful as a frozen flame from Hell.  A strange madness fell upon me when I looked at her, so I forgot all else in the world.  I followed her.  It was all strange and weird – Gorm says it was Atali, the daughter of Ymir the Frost Giant.

 

The warriors murmur superstitiously.  But one of them looks off screen.

 

                   WARRIOR

          Look!  Here’s Niord.

 

Conan stuffs the fabric back into his beltpouch.  Niord and some more Aesir walk into the picture.  The squatting warriors all rise and exchange greetings with Niord and his companions, then everybody settles down as Niord begins to speak.

 

                   NIORD

Well, it was a victory of sorts: the Vanir lost two bands, and we only lost one.  But we can’t afford many more victories like that.  We may have to pull back, to protect Springeborg.

 

The Aesir shake their heads and mutter in chagrin.

 

                   CONAN

          This is fell news.  Maybe we could –

 

                   VOICE (O.S.)

              Is Conan here?  Oh, there he is.

 

It is Ragnar, another Aesir warrior, entering the picture.

 

                   RAGNAR

Conan, the guards have captured an old Vanirman.  He just wandered straight into camp, and when we stopped him, he said he had to talk to the Cimmerian, Conan of Blackwater Creek.  That’s you, right?

 

                   CONAN

I don’t know any other Conans from my tribe.  What did this Vanirman want?

 

                   RAGN

He didn’t say, except he wants to talk to you.  Says he has news of your grandfather.

 

                   CONAN

              (To Niord)

          I’d better go find out what this is about.

 

Niord makes a permissive gesture, waving Conan away.

 

CUT TO:  

EXTERIOR: ASGARD – THE ICE PLAIN — ELSEWHERE IN THE CAMP — DAY.

Ubbi is standing, waiting, with three Aesir guards watching him.  Conan and Ragnar approach.

 

                   CONAN

          Three guards?  He doesn’t look that dangerous.

 

                   RAGNAR

          He’s Vanir.  You never can tell.

 

                   CONAN

          I would talk to him alone.

 

(Ragnar looks doubtful.)

 

                   CONAN (cont.)

          I’ll be all right.

 

Ragnar and the other three guards move away.

 

                   CONAN

I’m Conan of Blackwater Creek.  Who are you and what news have you of my grandfather?

 

                   UBBI

I’m Ubbi, Ubbi One-eye these days.  So you’re Conn’s grandson.  I was with him during the last days of his life.

 

Conan registers the news of Conn’s death with narrowed eyes.

 

                   CONAN

          How did he die?  And how came you to know him?

 

                   UBBI

He rescued me from a band of Vanir who were going to take me to Bolverk Ymirsson.  Alone, he wiped out an entire band of warriors.  I was tied up and couldn’t aid him.  But he needed no aid from me.  Conan!  Your grandfather was the Snow Devil!

 

                   CONAN

              (Shrugs)

          I knew that.

 

                   UBBI

              (Disappointed at the lack of astonishment)

Hmmp.  Well, after he freed me, I told him that I wanted to kill Bolverk, or at least challenge him.

 

                   CONAN

          You?  A Vanirman?

 

                   UBBI

Aye!  Bolverk’s mad ambitions will be the death of the Vanir!  He has led us into battle after battle, conquest after conquest, with never a chance to rest or regroup!  We have left our dead scattered all across Nordheim and Pictland, and now he’s talking about conquering Cimmeria after Asgard, and then on to Aquilonia!  He may be invincible, we may conquer the world under his leadership, but the Vanir will become extinct before he’s done!  He must be stopped!  I had hoped to at least bloody him in a challenge, even if I died in the process, just to show that he isn’t a demigod!

 

But then I met Conn, and after seeing him in action, I thought that here was a warrior who actually had a chance to defeat him.  I led him to Bolverk, and on the way, I think we became friends.  I learned that Conn was seeking death in battle.

 

              (This gets Conan’s undivided attention)

 

                   UBBI (cont.)

          He was fay, Conan!  He courted death as a groom courts his bride, and it eluded him like a coy and fickle lover.  But he seemed such an irresistible fighter, I thought he actually had a chance to defeat Bolverk.  Ah, what a fight that was!

 

DISSOLVE TO:

FLASHBACK: HIGHLIGHTS OF THE FIGHT BETWEEN CONN AND BOLVERK, DEPICTED IN MYTHIC SLOW MOTION.

 

                   UBBI (Voiceover)

He took Bolverk’s eye, and I thought he had him then, but where an ordinary man would have been shocked and paralyzed by the pain, Bolverk just fought back harder, and he killed your grandfather, Conan.  By now, Conn’s head must be decorating a spear outside Bolverk’s tent.

 

DISSOLVE BACK TO CONAN AND UBBI.

 

                   UBBI (cont.)

As we were traveling, Conn told me about you, Conan: what a fierce and canny warrior you were, even young as you are.  He told me how you broke the Gunderman shieldwall at Venarium, how you defeated an unkillable wizard.

              (With earnest persuasiveness)

Conan, you must avenge your grandfather!  And if you kill Bolverk, it will put an end to this war.  With Bolverk dead, the Vanir will go home.

 

                   CONAN

              (Musing out loud)

I think Nordheim would be a duller place if the Vanir went home.  For that matter, I would rather fight the Vanir in Nordheim than in Cimmeria.  But that doesn’t matter.  My grandfather’s death requires vengeance. (With emphatic determination) There is a blood debt to be paid, and Bolverk will pay it. And I am the one who will collect it.  If you know where he is to be found, then lead me to him.

                   UBBI

I know where his camp is, but you don’t want to go there, where he is surrounded by his men.

 

                   CONAN

Did Bolverk not kill my grandfather in sight of his men?

 

Ubbi nods dumbly.

 

                   CONAN (cont.)

              (Stoic)

          So I will kill Bolverk in the sight of his men.

 

                   UBBI

              (Exasperated disbelief)

Are Cimmerians all crazy?  Or is it just your family?

 

                   CONAN

              (Amused)

Some people might say we’re crazier than most Cimmerians.

 

FADE OUT.

 

FADE IN.

 

EXTERIOR: ASGARD – THE ICE PLAIN — AESIR WAR CAMP — IN FRONT OF NIORD’S TENT -- DAY.

Conan, with Ubbi in tow, is talking with Niord.

 

                   CONAN

... so I will have to leave for a while.  I cannot rest until I have avenged my grandfather’s death.  And Ubbi claims that Bolverk’s death will so dishearten the Vanir that they may well cease their invasion and return to Vanaheim.

 

                   NIORD

          While I’m not inclined to trust the word of a Vanirman, I do understand vengeance. I will not stand in your way.  Indeed, I think I pity anyone who is so foolish as to stand in your way.  (To Ubbi, sternly) Vanirman, if this is some kind of trick, I promise you will pay for any treachery.  

 

                   CONAN

          It is Bolverk who will pay.

 

FADE OUT.

 

FADE IN.

EXT. ASGARD – COUNTRYSIDE – DAY.

Conan and Ubbi are walking along, talking.

 

                   UBBI

          So you knew all along that Conn was seeking death?

 

                   CONAN

              (Curt; he’d rather not talk about it)

          That’s right.

 

                   UBBI

Then, if you don’t mind my asking, why are you so set on vengeance?  Bolverk gave him what he wanted: death in battle.

 

                   CONAN

                                                (Grim)

Doesn’t matter.  Bolverk killed my grandfather, and now Bolverk must die.

 

                   UBBI

Well, it’s not as if I’m trying to talk you out of it.

              (Looks carefully at the surroundings.) 

Bolverk’s camp is on the other side of that little woods, there.  Keep a sharp lookout for sentries.

 

                   CONAN

              (Looking)

              I don’t see any sentries.

 

DISSOLVE TO:

EXT. ASGARD – THE (DESERTED) VANIR ENCAMPMENT – DAY.

The camp is deserted.  Nothing is left but trampled snow, random rubbish and blackened fire circles.  To one side, in a different direction from that by which Conan and Ubbi arrived, a trampled swath leads into the woods.

 

                   CONAN

              (Disgruntled)

          Gone!

 

                   UBBI

              (Gesturing at the trampled swath)

          They won’t be hard to follow.

 

                   CONAN

          Right.  Let’s go.

 

Conan immediately begins jogging down the swath.  Ubbi jogs after him, with less speed and grace.

 

FADE OUT.

FADE IN.

EXT. ASGARD – THE SNOWY CREST OF A HILL – DAY.

Viewing the crest of the hill, we see Conan’s helmet, then his head, then his shoulders, come into view as he jogs to the top of the hill.  He reaches the top of the hill and stops.  Breathing deeply but easily, he surveys whatever lies down the other side of the hill (behind the camera).  A moment later, Ubbi comes up the hill, and stops next to Conan.  He is wheezing with exhaustion.

 

                   UBBI

Did we have to run all night?  Would it have hurt to stop for a nap?

 

                   CONAN

          Actually, we’re not a moment too soon.

              (He starts jogging down the hill.)

 

The camera swerves, and pans dramatically down the near side of the hill, to the ice plain below, where two armies are drawn up, facing each other.  The larger army is a single unified mass, although not organized in any coherent way.  The smaller army is divided into groups and bands of various sizes, which, again, are not organized in any coherent way.

 

As the camera zooms in on the armies, we see that the larger army consists of Vanir: a “national” army united under Bolverk.  The smaller army consists of Aesir: Jarl Niord’s personal followers plus whatever other Aesir he was able to recruit on short notice.

 

The camera pans to the Vanir army where Bolverk himself has been haranguing his troops.  Rather than continuing to zoom in on Bolverk, we

 

CUT TO:

CLOSEUP OF BOLVERK, SHOWING HIS HEAD AND UPPER BODY.

The camera is facing the Vanir army, and a rear view of Bolverk; he is facing his troops, and holding his hammer in his left hand a spear in his right.  The view is close enough to Bolverk that we cannot see the spearhead.  There is an enthusiastic shout from the Vanir, and  Bolverk turns to face the camera, and the Aesir army, which is behind the camera.  We see that he is wearing a crude patch over the eye that Conn destroyed.  He takes a few steps towards the camera, and the Aesir, and addresses them in a hoarse bellow which is easily loud enough to be heard by the entire Aesir army.

 

                   BOLVERK

Aesir!  Your cause is hopeless!  Your only hope of survival is to surrender.  Do you think the “Snow Devil” will save you?  He couldn’t even save himself!  Look!

 

He brandishes his spear as the camera zooms back, revealing Conn’s grinning head impaled on the spearpoint.  Bolverk shakes the spear, and Conn’s head, at the Aesir.

 

                   BOLVERK (cont.)

Here is your “Snow Devil”!  He’s dead!  I killed him!

 

There is a general gasp, and groan, from the Aesir, as the camera pans across them, showing their dismay.

 

                   BOLVERK

I will give you one chance to avoid defeat and bloody death .  One chance to escape your doom.  Send a champion to fight me in single combat.  If your champion wins, the Vanir will go home and leave you in peace.  If I win, you will all surrender, and live, and become slaves, without further bloodshed.

 

CUT TO:

JARL NIORD,SURROUNDED BY HIS OWN WARRIORS.

As his warriors watch, Niord nerves himself for a probably suicidal fight, and starts to march toward Bolverk and, presumably, his doom.

 

                   CONAN (O.S.)

              (Loud and clear)

I will fight you, Bolverk.  I challenge you.  It is my right.

 

The camera, and all eyes, pan across the battlefield to Conan, who has entered the battlefield from one side, with Ubbi mooching along behind him, unnoticed by anyone, as everyone was watching Bolverk and Niord.

 

                   BOLVERK

          Who in Ymir’s frozen hell are you?

 

                   CONAN

I am Conan, Connell’s son and grandson of Conn, the man you killed.  I claim bloodfeud!

 

Niord stops in his tracks.

 

                   NIORD

              (Hiding his relief)

I recognize this man.  He is who he says he is, and I defer to his right to avenge his grandfather.

 

                   BOLVERK

              (Laughs)

Very well.  You can fight me after I kill the stripling, if you still have the stomach for it.

 

As Conan marches towards him, Bolverk tosses the spear, with Conn’s head still impaled on it, contemptuously aside.  Conan’s eyes follow the spear and Conn’s head as they land in the snow.  His eyes blaze with anger.

 

                   BOLVERK

              (Sneering as he taunts Conan)

So he was your grandfather, was he?  You know, he screamed like a woman when I dealt him the fatal blow, and even as he lay dying, he begged me to spare him.

 

Conan stops dead in his tracks when he hears this, his face momentarily blank, then, so suddenly that he even surprises himself, a laugh bursts forth from his lips, the wild, gusty mirth of the untamed barbarian.

 

CUT TO:

Conn’s head lying in the snow, grinning.  Briefly and transparently superimposed over it is Conn’s living face, laughing after his victory over the Straw Death.

 

CUT TO:  

Bolverk.  He goes white when he hears Conan’s laugh, so like Conn’s last laugh.  Conan presses his advantage.

 

                   CONAN

You may be a big fool, but I slew two fools who were even bigger than you.  If you are truly the son of Ymir, then I guess they were your brothers.  They were bigger than you, but not half so ugly.

 

Bolverk’s mouth drops open, and he shakes his head in disbelief.

 

                   CONAN

(Sensing victory as he goes for Bolverk’s psychological throat)

They tried to keep me from Atali - oh! I guess she must be your sister!  Anyway, they were going to lay my heart on Ymir’s banquet table.  So after I slew her brothers, I ... stole ... a kiss from Atali.

 

Conan puts his bunched fingertips to his lips and kisses them with an expression of reminiscent appreciation as he rolls his eyes salaciously.

 

                   BOLVERK

(He turns red with rage and advances a step towards Conan)

          You lie!

 

                   CONAN

          Do I?

 

Conan reaches a hand into his belt pouch, and slowly, like a stage magician pulling a silk scarf out of a hat, draws from it a length of fabric, a wisp of gossamer veil of a fineness and transparency no human weaver could achieve.  With a contemptuous flourish, he releases it, allowing it to flutter slowly to the snow.

 

Bellowing with rage, Bolverk charges.

 

Conan sidesteps, drawing his sword, and slashes at the back of  Bolverk’s knees as he runs past, but Bolverk is running too fast, and Conan’s slash misses.  In the ensuing fight, it is apparent that although Bolverk is much bigger and heavier than Conan, he is surprisingly fast.  But Conan is even faster.  He doesn’t use the collected, energy-conserving style of his grandfather, but instead fights with an extended, profligate style that burns energy at a furious rate.  And unlike his grandfather, he doesn’t tire.  Without hope, or intention, of blocking the irresistible swings of Bolverk’s massive hammer, Conan jinks and dodges, evading the hammerblows by mere inches, or even fractions of an inch, at times jumping around like a demented grasshopper, and counterattacking at every opportunity.  He manages to inflict some minor cuts on Bolverk, but nothing significant.

 

Conan counterattacks even faster and more furiously, forcing Bolverk to give ground.  At one point, Bolverk blocks a sword-blow with the head of his hammer, and  Conan’s sword shatters on impact with the hammerhead, leaving Conan in possession of the hilt, and a shard of the blade.  He stares in dismay at the sword-shard in his hand.  Bolverk raises his hammer to smash Conan to jelly.

 

CUT TO:

 

FLASHBACK:

EXT. CIMMERIA — NORTHWESTERN FOOTHILLS — THE "WINTER VILLAGE" OF CONAN'S TRIBE — WINTER — MORNING.

Conan flashes back to when he was eight years old, at one of his childhood training sessions with his grandfather.

 

                   CONN


You want lunch, lad, you have to win. So ‑ have at!


 

They resume sparring.  After more blows are exchanged, Conn slips just a little, throwing his stance off just enough. Sensing the opening, the eight-year-old Conan goes for a vicious backhand at Conn’s knee. Conn manages to block the blow with his blade when suddenly there is the loud CRACK of cracked wood.  Conan stares dumbfounded at the stub of a sword in his hand.  Conn raises his sword on high and yells in a truly bad Swedish accent ‑

 


CONN


Ha!  Victory be mine, now, ya sure!  You die, Cimmerian dog!


 

Conan’s jaw drops for an instant in shock, then, as Conn steps forward, sword swinging down, Conan throws his buckler away, and takes a short hop forward and to his right (putting himself inside Conn’s effective distance) as he sticks his broken-off stub of a sword in his mouth and bites down on it.  Then he makes a tremendous leap up and forward, colliding with Conn’s chest and grabbing hold of his jacket front with both hands.  As Conn stops and tries to shorten his swing without hitting himself, Conan climbs up Conn’s jacket front like a monkey until he reaches Conn’s shoulders, then he pulls his sword out of his mouth and jams the splintered end into Conn’s neck.

 


CONAN


(Fiercely triumphant)


Now YOU die, pig of a Vanirman!


 

For an instant, Conn stands flat-footed, totally flabbergasted, his face betraying complete surprise.  Then, still standing there, he begins to laugh.  Conan rides Conn’s bouncing belly for a couple of seconds, then he begins to laugh, too.  He slides down off Conn’s chest, and they both stand there laughing for a moment.

 


CONN


You know, for a minute, there, I thought I was going to die!  I think I almost pity the poor Vanirmen who are going to face you.


 

END FLASHBACK.

CUT TO:

THE PRESENT FIGHT BETWEEN CONAN AND BOLVERK, cont.

As Bolverk’s hammer begins to descend, Conan sticks his sword-shard between his teeth and clenches down on it; then he makes a tremendous leap at Bolverk, getting inside the hammer-swing, which misses him completely.  He lands on Bolverk’s chest, clamping his long, powerful legs on Bolverk’s ribcage, and grabbing the hair on the back of Bolverk’s head in both hands.

 

CUT TO:

CLOSEUP OF CONAN’S HEAD AND FACE. 

His face is a demon’s mask of snarling hatred; the sword-shard is still clamped in his teeth; trickles of blood are running down from the corners of his mouth where the sword-shard cut his lips.

 

CUT TO:

CLOSEUP OF BOLVERK’S FACE.

Bolverk knows fear, and his face reflects it, for perhaps the first time in his life.

 

CUT TO:

FULL SHOT, SHOWING BOTH MEN AS THEY STRUGGLE.

Conan releases Bolverk’s hair with one hand, yanks the sword-shard out of his own mouth, and jabs it into Bolverk’s neck.  Blood spurts as Conan begins sawing away at the tough tendons of Bolverk’s massive neck.

 

Bolverk roars in pain and rage as he staggers around in circles.  He is losing enough blood to kill two ordinary men, but he claws at Conan’s back.

 

CUT TO:

CLOSEUP OF CONAN’S BACK AS BOLVERK’S FINGERS CLAW AT IT.

The riveted links of Conan’s chainmail shirt part with metallic pinging noises as Bolverk’s huge, strong fingers claw at it.  His nails shred the underlying tunic, and plow red furrows in Conan’s muscled back.

 

CUT TO:

FULL SHOT OF THE STRUGGLE.

Through it all, Conan continues hacking industriously away at his opponent’s neck amid great gouts of spurting blood.  Finally, Bolverk’s bellows weaken, his arms flail discoordinatedly, and he sinks to his knees. 

 

Conan lands on his feet, one hand still locked in Bolverk’s hair.  He begins taking great slicing slashes at Bolverk’s neck, releasing still more blood.  Bolverk is greatly weakened.  His arms are hanging limply and he is supported in an upright kneeling position more by Conan’s grip on his hair than by his own strength.  Conan pauses for breath and looks over at his grandfather’s head lying in the snow.  He releases Bolverk, who collapses backward into the snow.  Conan and Bolverk are both covered with blood.

 

CUT TO:

ONE OF THE WARRIORS IN THE VANIR ARMY.

This warrior is an archer.  Angered beyond endurance by his leader’s plight, he draws and nocks an arrow, fits it to his bow, and takes aim.  One of the other Vanir warriors grabs him to stop him, but too late.  The archer looses his arrow.

 

CUT TO:

THE ARROW IN FLIGHT TOWARDS CONAN.

 

CUT TO:

UBBI.

Ubbi has been jittering around near the fight.  He sees the arrow and runs to intercept.  He manages to interpose his body, takes the arrow in his chest, and sinks to his knees.

 

CUT TO:

CONAN, STANDING OVER BOLVERK.

He sees Ubbi’s action.  Conan and Ubbi lock eyes, and Conan nods in acknowlegement of Ubbi’s sacrifice.  Ubbi nods back, then collapses into the snow.

 

While Bolverk lies gasping, Conan walks over to the spear with Conn’s head impaled on the point.  He tenderly removes Conn’s head from the point, and gazes into its eyes for a moment.

 

CUT TO:

BOLVERK, LYING IN THE SNOW.

Although Bolverk has lost an enormous amount of blood, he somehow manages to roll over onto his belly.  He levers himself up to his hands and knees, and begins crawling through the bloody snow towards his hammer, seeming to grow stronger with every lurch.

 

Conan sees this.  With the head tucked under one arm, and carrying the spear in his other hand, he marches back to intercept Bolverk before the latter can reach the hammer.  He  kicks Bolverk in the belly so hard he lifts the larger man into the air and flips him over on his back.  He looks down at Bolverk, holding Conn’s head so it can also gaze down at Bolverk.

 

                   BOLVERK

              (Wheezing wetly)

          You can’t kill me.  I’m the son of Ymir!

 

                   CONAN

You wouldn’t be the first undying monster I’ve slain.

 

                   BOLVERK

That laugh ... you sounded ... just like ... him.  How...?

 

                   CONAN

          Why don’t you ask him - when you meet him in Hell!

              (As he plunges the spear into Bolverk’s body)

 

The Aesir warriors erupt in a deafening roar.

 

FADE OUT.

 

EPILOG

 

FADE IN.

EXT. – CIMMERIA – BLACKWATER CREEK VILLAGE – EVENING.

     A group of figures is trudging through the village as the sun sets.  As the camera slowly zooms in on them, we see they are young Cimmerian warriors.  As they walk, first one, then another, splits off from the main group, accompanied by muted farewells or other comments, and go their separate ways.  One particular warrior leaves, and the camera follows him and zooms in even closer, revealing the warrior to be Conan, in light armor, looking older and harder.

 

He makes his way to the smithy, and the camera follows him inside.

 

CUT TO:

INT. CIMMERIA – BLACKWATER CREEK VILLAGE – THE SMITHY – EVENING.

As Conan enters, Connell is bending hot iron in the forge, Brigidda is stirring something in a pot on the hearth, and Marigan is patching clothes.  They all look up as Conan enters.  Connell’s and Brigidda’s faces light up; Marigan pauses in her sewing and simply waits.  Conan’s mother and father rush to him and embrace him as they express their joy in his safe return.  Connell pounds him about the back and shoulders with blows that would cripple a normal man, but Conan seems to enjoy it.  Then it is time for him to face Marigan.

 

Conan fumbles at a bag attached to his belt.  It is of a size and shape to suggest that it might hold a human head.  Marigan stares at the bag, and her eyes get big as a look of horror comes over her face.  Conan doesn’t notice this, as he is busy untying the bag; finally he gets it open and dumps the object within out onto the earthen floor; it hits with a thud.  It is Bolverk’s head, the face contorted in a grimace of pain.  Marigan actually relaxes as a look of relief washes over her face.  Connell and Brigidda look at Conan questioningly.

 

                   CONAN

This was Bolverk Ymirsson, the warlord of the Vanir.  He was thought to be invincible in battle; it was said that no human being could defeat him.  Grandfather fought him and died.  But before that happened, Grandfather was almost single-handedly destroying the Vanir army, hunting down band after band of Vanir, and wiping out whole bands all by himself.  They developed a superstitious fear of him, and dubbed him “The Snow Devil”.  He and Bolverk had a tremendous fight, and Grandfather took his eye before Bolverk slew him.  After killing Grandfather, Bolverk carried his head around as a trophy.  Two weeks later I slew Bolverk in front of both armies, in a bloodfeud challenge, using a trick that Grandfather himself taught me when I was a boy.  And that was the end of the Aesir-Vanir War.

 

Marigan almost seems to glow with happiness and pride as Conan speaks of Conn’s heroism.  When he tells of Bolverk killing Conn, she gets  up and spits on Bolverk’s head.  Connell and Brigidda nod approvingly as he talks about killing Bolverk.

 

                                  CONNELL

You did well, Conan.  Were you able to administer last rites to Father?

 

                   CONAN

I never found his body.  But I cremated his head,

 

DISSOLVE TO:

FLASHBACK:

EXT. ASGARD – THE ICE PLAIN – THE AESIR ARMY GATHERED AROULND A FUNERAL BIER – NIGHT.

 

Conan stands alone near the burning funeral bier; Aesir warriors are drawn up in respectful ranks at a distance.  Conn’s head is set at the “head” of the bier.   Gold and jewels and fine weapons and furs and fabrics are heaped on the bier below Conn’s head.  Ubbi’s corpse lies on a smaller bier next to Conn’s.  At the foot of Conn’s bier, Bolverk’s headless body lies sprawled.  As the bier burns, Aesir nobles and chiefs, dressed in their finest armor and clothing, pace solemnly in from the sides to stand next to Conan.  Conan’s voice continues V.O.  throughout the scene.

 

                   CONAN (Cont., V.O.)

with all of Bolverk’s possessions as a funeral offering.  The Aesir army watched, and Aesir jarls and war chiefs stood vigil with me to honor him.

 

CUT TO:

FULL SHOT OF CONAN.

Jarl Niord stands next to Conan.

 

DISSOLVE TO:

THE SMITHY – PRESENT.

 

Marigan relaxes.  Her closure is complete.

 

The camera zooms in to Conan’s face, then suddenly swerves and reverses to suggest that we are seeing a Conan’s-eye-view of the room.  Everything looks drab and colorless and shabby; the walls and furnishings press in on Conan; it is so cramped and crowded there is barely room for Conan and his family.  Although they are talking to him, their voices seem tinny and faraway, and yet some words seem to reverberate unnaturally.

 

                   CONNELL

Well, now that things are back to normal, normal, normal  with Father gone I need help with the forge, forge, forge.  I can use your strong arms with the work, work, work.

 

                   BRIGIDDA

And with a good trade, trade, trade of your own, you’ll be able to settle down, settle down, settle down, down, down with a nice girl, girl, girl.

 

Conan winces, and squirms uncomfortably.

 

                   CONAN

Actually, I wanted to talk to you about that.  Last summer I traveled south to the Aquilonian border, and I’m just back from soldiering all over Asgard, and the thing is, I don’t think I’m ready to settle down.  I want to see the rest of the world that Grandfather told me all those stories about.

 

Connell and Brigidda are nonplused.  Marigan is not surprised.

 

                   MARIGAN

I knew it.  I knew this would happen.  I knew that all those stories would give him the wanderlust, just like ... (hesitates, voice catches)... his grandfather.

 

Brigidda looks like she would like to protest, but she takes a long look at Conan, and when Connell begins talking she sits down with a resigned sigh, looking bleak.

 

                   CONNELL

              (Solemn, but mostly hiding his disappointment)

I know that young men have to do this sometimes.  Where are you going to go?

 

                   CONAN

I thought I would go south, where the sun is warm and life is easy and wealth abounds.

    

                    CONNELL

Due south would take you right into Aquilonia.  Cimmerians must be pretty unpopular there right now.  In fact, I bet they would just love to get their hands on a lone Cimmerian.

 

                   CONAN

Well then, I think I’ll head east first, through Hyperborea or the Border Kingdom.

 

                   BRIGIDDA

          How will you live?

 

                   CONAN

I can hunt, I know how to live off the wilderness, and when I get to a city, I’ll think of something.  And if I can’t find a way to live in a city, well, I can always leave again.

 

 

                    CONNELL

Come on, let’s have supper, and then we’ll help you pack.

 

FADE OUT.

 

FADE IN.

EXT.  CIMMERIA – BLACKWATER CREEK VILLAGE – IN FRONT OF THE SMITHY – EARLY MORNING.

The sun isn’t up yet, but there is a preliminary glow in the eastern sky.  Conan, a small pack on his back, wearing the same light armor as in the last scene,  exits the smithy, followed by his family.  They exchange hugs.

 

                   CONAN

          I’ll be back ... sometime.

 

Conan starts walking out of the village.  As he leaves, the camera pans after him to view him striding jauntily into the rising sun.

 

THE END

 

(THE BEGINNING)